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      <image:title>BLOG - Sword Tutorial</image:title>
      <image:caption>Using the ‘Creating a Stylized Sword’ by 3D Artist, Sabrina Echouafni, I decided to follow this tutorial to reintroduce myself back to 3D Space.</image:caption>
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      <image:title>BLOG - Sword Tutorial - Setting Project window</image:title>
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      <image:title>BLOG - Sword Tutorial - What Project file should look like</image:title>
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      <image:title>BLOG - Sword Tutorial - 'Save as' should take you here</image:title>
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      <image:title>BLOG - Sword Tutorial - Workspace &amp;gt; Modeling - Standard</image:title>
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      <image:title>BLOG - Sword Tutorial - Outliner selected</image:title>
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      <image:title>BLOG - Sword Tutorial - Outliner Visible</image:title>
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      <image:title>BLOG - Sword Tutorial - Adjusting camera angles</image:title>
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      <image:title>BLOG - Sword Tutorial - create a new layer and assign selected objects</image:title>
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      <image:title>BLOG - Sword Tutorial - Sword ref layer should look like</image:title>
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      <image:title>BLOG - Sword Tutorial - Example of correct ref setup</image:title>
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      <image:title>BLOG - Sword Tutorial - Create Polygon Tool</image:title>
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      <image:title>BLOG - Sword Tutorial - Triangulate Tool</image:title>
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      <image:title>BLOG - Sword Tutorial - Sword is Triangulated, added depth</image:title>
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      <image:title>BLOG - Sword Tutorial - Mesh &amp;gt; Mirror</image:title>
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      <image:title>BLOG - Sword Tutorial - Adjust Soft Select to Surface</image:title>
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      <image:title>BLOG - Sword Tutorial - Added more details</image:title>
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      <image:title>BLOG - Sword Tutorial</image:title>
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      <image:title>BLOG - Digital Media Final project</image:title>
      <image:caption>Creating a range of Animations for a Film Portfolio Semester 2 12th May 2023 -</image:caption>
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      <image:title>BLOG - Digital Media Final project - Gantt Chart - University Schedule -  Created using Canva. Credit - Anna McKee</image:title>
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      <image:title>BLOG - Digital Media Final project - Mind Map - University Schedule -  Created using Canva. Credit - Anna McKee</image:title>
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      <image:title>BLOG - Digital Media Final project - Storyboard created with Procreate, iPad - Credit: Anna McKee</image:title>
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      <image:title>BLOG - Digital Media Final project - Adjusting camera placement, referencing rig + testing the rig</image:title>
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      <image:title>BLOG - Digital Media Final project - Creating a Ground Plane</image:title>
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      <image:title>BLOG - Digital Media Final project - Editing Ground Plane</image:title>
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      <image:title>BLOG - Digital Media Final project - Creating a smooth Backdrop</image:title>
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      <image:title>BLOG - Digital Media Final project - Posing Rig</image:title>
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      <image:title>BLOG - Digital Media Final project - Using Studio Library to record Key Poses</image:title>
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      <image:title>BLOG - Digital Media Final project - Creating more poses with Studio Library</image:title>
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      <image:title>BLOG - Digital Media Final project - Referencing a cave environment</image:title>
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      <image:title>BLOG - Digital Media Final project - Checking camera angles</image:title>
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      <image:title>BLOG - Digital Media Final project - Creating Flat Lighting</image:title>
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      <image:title>BLOG - Digital Media Final project - Graph Editor - BLOCKING</image:title>
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      <image:title>BLOG - Digital Media Final project - Graph Editor - BLOCKING</image:title>
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      <image:title>BLOG - Digital Media Final project - Beginning Blocking Plus</image:title>
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      <image:title>BLOG - Digital Media Final project - Keeping Tangents in Stepped</image:title>
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      <image:title>BLOG - Digital Media Final project - Deleted unused keys</image:title>
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      <image:title>BLOG - Digital Media Final project - Stepped Blocking Plus Graph Editor</image:title>
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      <image:title>BLOG - Digital Media Final project - Closer look at the facial rig controls</image:title>
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      <image:title>BLOG - Digital Media Final project - Viewport screenshot</image:title>
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      <image:title>BLOG - Digital Media Final project - Stepped Blocking Plus Refined Graph Editor</image:title>
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      <image:title>BLOG - Digital Media Final project - Restructured Gantt Chart - University Schedule -  Created using Canva. Credit - Anna McKee</image:title>
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      <image:title>BLOG - Digital Media Final project - Restructured Mind Map - University Schedule -  Created using Canva. Credit - Anna McKee</image:title>
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      <image:title>BLOG - Digital Media Final project</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1694463778347-OBTAG0PFATKK8FCL6HF3/Screenshot+2023-09-11+at+15.55.30.png</image:loc>
      <image:title>BLOG - Digital Media Final project</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1694463780950-68RO2LTKHIF3U37J4DSY/Screenshot+2023-09-11+at+16.02.33.png</image:loc>
      <image:title>BLOG - Digital Media Final project</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1694463781837-3LTV6PUTKKE4WN3I1KQK/Screenshot+2023-09-11+at+17.06.31.png</image:loc>
      <image:title>BLOG - Digital Media Final project</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1694463786768-3YKY8OXTW7SNQRBYS2UC/Screenshot+2023-09-11+at+17.50.53.png</image:loc>
      <image:title>BLOG - Digital Media Final project</image:title>
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    <image:image>
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      <image:title>BLOG - Digital Media Final project</image:title>
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    <image:image>
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      <image:title>BLOG - Digital Media Final project</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1694463790196-SE94D1D0X9A49SOU0VAU/Screenshot+2023-09-11+at+19.25.54.png</image:loc>
      <image:title>BLOG - Digital Media Final project</image:title>
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    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2023-04-25</lastmod>
    <image:image>
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      <image:title>BLOG - Final VFX Sequence - Storyboarding, process and finalization of my VFX Sequence</image:title>
      <image:caption>Semester 2 3rd March 2023 -</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1678013113328-JO41WS5V3C5RJ4B7QRLO/Screenshot+2023-03-05+at+10.44.38.png</image:loc>
      <image:title>BLOG - Final VFX Sequence</image:title>
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    <image:image>
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      <image:title>BLOG - Final VFX Sequence</image:title>
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    <image:image>
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      <image:title>BLOG - Final VFX Sequence</image:title>
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    <image:image>
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      <image:title>BLOG - Final VFX Sequence</image:title>
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      <image:title>BLOG - Final VFX Sequence - 3D Model - Perspective</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1678012728004-ZMCQ1N38CIM1S0Y3B5SE/Screenshot+2023-03-05+at+10.37.18.png</image:loc>
      <image:title>BLOG - Final VFX Sequence - 3D Model - Front</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1678012738222-FW1914R32Q93VYGG7LBJ/Screenshot+2023-03-05+at+10.37.27.png</image:loc>
      <image:title>BLOG - Final VFX Sequence - 3D Model - Side View</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1678013370653-SIHWOQI2PQJVJZ0GR4LI/Screenshot+2023-03-05+at+10.49.18.png</image:loc>
      <image:title>BLOG - Final VFX Sequence - 3D Model - Death Animation</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1678013377603-5KMKREOI2F8L3RGNCW05/Screenshot+2023-03-05+at+10.48.41.png</image:loc>
      <image:title>BLOG - Final VFX Sequence - 3D Model - Lying on back</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1678013473791-C76E8OMECF5ZTK1CE8AC/Screenshot+2023-03-05+at+10.50.54.png</image:loc>
      <image:title>BLOG - Final VFX Sequence - 3D Model - Frog with tongue</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1680460458799-D4ISEH2DSSQDD839DRQ1/Screenshot+2023-04-02+at+19.32.47.png</image:loc>
      <image:title>BLOG - Final VFX Sequence</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1680460484264-41BX1LFOPFPYM15PA04A/Screenshot+2023-04-02+at+19.33.32.png</image:loc>
      <image:title>BLOG - Final VFX Sequence</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1680461166004-28WO8X42Z9STEEF9IPTI/Screenshot+2023-04-02+at+19.44.44.png</image:loc>
      <image:title>BLOG - Final VFX Sequence</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1680461506779-ISW9HV5A0HHR1NNV7BUK/Screenshot+2023-04-02+at+19.49.43.png</image:loc>
      <image:title>BLOG - Final VFX Sequence</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1680461512307-LOI75IGHNVC4X8WO6Q7G/Screenshot+2023-04-02+at+19.50.30.png</image:loc>
      <image:title>BLOG - Final VFX Sequence</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1680461526523-K5HIBFBKIRXTZX9OUR6N/Screenshot+2023-04-02+at+19.50.07.png</image:loc>
      <image:title>BLOG - Final VFX Sequence</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1680461687735-9IBQNZDIQ9UOHMV2YUXN/psilocybe_04_subdiv_0_g.jpg</image:loc>
      <image:title>BLOG - Final VFX Sequence</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1680461690399-J5QN8N37CE8ZI5C488C9/psilocybe_05_subdiv_0_wire_g.jpg</image:loc>
      <image:title>BLOG - Final VFX Sequence</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1680461691061-RPQ7YWFYDN6NPU40Z30V/psilocybe_04_subdiv_0_emit_abstractb_g.jpg</image:loc>
      <image:title>BLOG - Final VFX Sequence</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1678015460909-B4P5TCVMU0K12D3781KM/Storybaord_1.jpg</image:loc>
      <image:title>BLOG - Final VFX Sequence - Frame 1</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1678015464796-NYR7CL7TN4I7C65HTWH2/storybaord_2.jpg</image:loc>
      <image:title>BLOG - Final VFX Sequence - Frame 2</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1678015535568-F89MGY9V1JSSR6U7W1N5/storybaord_3.jpg</image:loc>
      <image:title>BLOG - Final VFX Sequence - Frame 3</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1678015648652-5OYEY5HV38VE6JF069TL/storyb+aord+4.jpg</image:loc>
      <image:title>BLOG - Final VFX Sequence - Frame 4</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1678015679899-S0QWANM2JDQE0ACU4T3W/Storybaord+5.jpg</image:loc>
      <image:title>BLOG - Final VFX Sequence - Frame 5</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1678015773893-43X80ZS7GXXIFJZQ93KV/Storybaord+6.jpg</image:loc>
      <image:title>BLOG - Final VFX Sequence - Frame 6</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1680011695613-MOODMS9UORJS1TCBBPWN/Screenshot%2B2023-03-28%2Bat%2B14.52.19.jpg</image:loc>
      <image:title>BLOG - Final VFX Sequence - Retime Node to select chosen frames</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1680011844764-U8RJZG68A1MISM9MJCP8/Screenshot+2023-03-28+at+14.57.15.png</image:loc>
      <image:title>BLOG - Final VFX Sequence - Converting chosen video into Image Sequence</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1680039362162-SCI9FYH339I2AEEG103C/Screenshot+2023-03-28+at+22.34.48.png</image:loc>
      <image:title>BLOG - Final VFX Sequence - Undistorting the 24mm checkerboard</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1680117627006-7NM82D3QMSXDSOMIUKSF/Cobblestone_Undist.002.jpeg</image:loc>
      <image:title>BLOG - Final VFX Sequence - Undistorting the image sequence</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1680214299084-KVWRCF3NMPYR15IQYN9U/Screenshot+2023-03-30+at+23.11.08.png</image:loc>
      <image:title>BLOG - Final VFX Sequence - Creating 2D Tracking nodes</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1680277999572-M2PRDQVEJ2EEDGT65L6B/Screenshot+2023-03-31+at+16.52.39.png</image:loc>
      <image:title>BLOG - Final VFX Sequence - Finished adjusting the tracks</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682255155761-A99WN7WO2K7XU9FWUG9Q/Screenshot+2023-04-01+at+20.39.38.png</image:loc>
      <image:title>BLOG - Final VFX Sequence - Creating a mask in Photoshop</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682255155665-S6EOKVTDMK1CL6QLPN2T/Screenshot+2023-04-01+at+20.43.17.png</image:loc>
      <image:title>BLOG - Final VFX Sequence - Adjusting the mask in Photoshop</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682255112692-D9YJB42N4QR5HA2B858Z/Screenshot+2023-04-01+at+18.01.44.png</image:loc>
      <image:title>BLOG - Final VFX Sequence - Importing matchmove data into Maya</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682255120072-VNH2OK6RY9Z8L4DYEYWM/Screenshot+2023-04-01+at+22.32.37.png</image:loc>
      <image:title>BLOG - Final VFX Sequence - Rotating the HDR to match Backplate</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682255531901-L4UQ6OY03YGVLAQV5MHW/placing_HDR_02.jpg</image:loc>
      <image:title>BLOG - Final VFX Sequence - Sphere added to test reflectivity of HDR</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682255531746-OJ271Z8JM3OR3UVKHIAP/image+test+with+HDR_01.jpg</image:loc>
      <image:title>BLOG - Final VFX Sequence - Sphere and ground plane both have reflective surfaces</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682255749028-5AU1GVGMZVOZSAXIII93/Screenshot+2023-04-03+at+17.29.17.png</image:loc>
      <image:title>BLOG - Final VFX Sequence - Plugging in the textures</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682255765206-HVEX1M8EEDZ6HAIDNNQY/Screenshot+2023-04-04+at+19.14.03.png</image:loc>
      <image:title>BLOG - Final VFX Sequence - Beginning to texture Mushrooms</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682255544923-XKQHDS2OPJ5O9RWHN4S7/mushroom+test+render.jpg</image:loc>
      <image:title>BLOG - Final VFX Sequence - Mushroom Render Test</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682255547838-UCD3ZBBAR40XVT3LF0RD/mushroom+render+test.jpg</image:loc>
      <image:title>BLOG - Final VFX Sequence - Test renders on my Mushroom Pack</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682255544699-H9RX150PXWJIFUM6KUFB/grass+render+test.jpg</image:loc>
      <image:title>BLOG - Final VFX Sequence - Grass Strand Render Test</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682255533207-7IICZ4XASECV81FEQF00/frog_render_test.jpg</image:loc>
      <image:title>BLOG - Final VFX Sequence - First PBR render test: Frog</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682255547250-VU70HM8MWPDMJ5HL3LOL/higher+res+frog+render.jpg</image:loc>
      <image:title>BLOG - Final VFX Sequence - Render test with Mushrooms + Frog</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682255740573-XXXLX83AUEXXZCRQBSFU/grass+render+test_02.jpg</image:loc>
      <image:title>BLOG - Final VFX Sequence - Grass Clump render test</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682255781149-APRCXCXW9ZG5R1EMBLYX/Screenshot+2023-04-10+at+12.24.47.png</image:loc>
      <image:title>BLOG - Final VFX Sequence - Time Editor: Merging the animations</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682255798116-M0MTXFXEIFVVXDYNXQS9/Screenshot+2023-04-10+at+12.49.38.png</image:loc>
      <image:title>BLOG - Final VFX Sequence - Subdividing the meshes</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682255962469-TTBHVKQO751UFPTYSVSF/USE_AS_REF_IMAGE_1.jpg</image:loc>
      <image:title>BLOG - Final VFX Sequence - Test Render</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682255799092-F9TO92GIQDKJCFX08WFN/Screenshot+2023-04-13+at+22.13.32.png</image:loc>
      <image:title>BLOG - Final VFX Sequence - Beginning to create Render layers +AOVs</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682255800148-BRMQBY370LA3MBC65EZT/Screenshot+2023-04-13+at+17.31.46.png</image:loc>
      <image:title>BLOG - Final VFX Sequence - Shadow Alpha Frog: Test</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682255802493-G6DZFG5HE7BNBU576CU0/Screenshot+2023-04-12+at+23.02.38.png</image:loc>
      <image:title>BLOG - Final VFX Sequence - Z Depth Planes Render</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682255978897-F4153R34ASBMJLQ757KO/Screenshot+2023-04-11+at+23.11.45.png</image:loc>
      <image:title>BLOG - Final VFX Sequence - Z Plane creation</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682255985092-8VCK2QRTEPWZS3MW17WH/Screenshot+2023-04-14+at+16.01.33.png</image:loc>
      <image:title>BLOG - Final VFX Sequence - Finalising AOVs +Render Layers</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682254282525-2L9QYOVZ36ZVX8X2FX80/Screenshot+2023-04-20+at+20.35.00.png</image:loc>
      <image:title>BLOG - Final VFX Sequence</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682254269830-OYS0E8DJOVGP9U54D7ZU/Screenshot+2023-04-21+at+20.06.42.png</image:loc>
      <image:title>BLOG - Final VFX Sequence</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682254294092-S7UYU7QV12SIHL5TBK35/Screenshot+2023-04-20+at+20.27.38.png</image:loc>
      <image:title>BLOG - Final VFX Sequence</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682254294187-DFGG34IM74LMEKOLI6IA/Screenshot+2023-04-23+at+13.50.26.png</image:loc>
      <image:title>BLOG - Final VFX Sequence - Typical comp layout of mesh</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682254297981-CGG9QD06AYZBO4OACR56/Screenshot+2023-04-23+at+13.50.14.png</image:loc>
      <image:title>BLOG - Final VFX Sequence - Overall view of workspace</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682419921190-PR4VGOCN1QRMKUDJ8PPA/Screenshot+2023-04-23+at+18.16.51.png</image:loc>
      <image:title>BLOG - Final VFX Sequence - Beginning to edit in Premiere Pro</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682419916488-TV2YPL9A1XTA2JLYZ7YD/Screenshot+2023-04-24+at+00.54.11.png</image:loc>
      <image:title>BLOG - Final VFX Sequence - Final video edit in Premiere Pro</image:title>
      <image:caption />
    </image:image>
  </url>
  <url>
    <loc>https://annamckeeart.com/blog/using-reference-walk-cycle-workshop-blog</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-12-26</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1679873956526-JW7WZL9K65IKJW7OHHAZ/Sequence+0305.jpg</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Creating a walk cycle for my final assessment</image:title>
      <image:caption>Semester 2 7th March 2023 - 30th April 2023</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1678817158964-QFD7X2EU8N67HNJW3MVY/flowchartjpg.jpg</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1678213072815-SFR18R5JEA9CW94F42VK/richardWilliams_walk-1024x599.jpg</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Hand-drawn breakdown of a walk-cycle</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1678212755528-2TSF971NZECOA5VMD6GU/walkcycle.jpg</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Simple Breakdown - Walking Pose</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1678664563739-RELC05INA86ESE6GA27X/Screenshot+2023-03-07+at+17.32.22.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Selecting the Rig -</image:title>
      <image:caption>I wanted a rig with an interactable object available, therefore I selected this “Sniper Bat” rig created by kiel Figgins. I really liked design of this rig due to its’ large (bunny-like) ears, which I felt that I could incorporate elements of overlap and follow-through into, making the scene more visually interesting. Pros: Colours of the rig are exquisite, as the blue within the rifle and eyes really help the colour-scheme ‘pop’ Large ears provide an opportunity for the animator to create beautiful overlap and follow-through Rig is provided with a rifle prop, which the rig is built to hold Cons: Complex, many controls Expensive</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1678493259035-P4ZWI98DSPQN1UHEE78T/h31PUq2.jpeg</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1683461204362-DFC3UULKLQYEG1MUQXWI/swat-team-in-action-DW7FPJ.jpg</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1683460931481-V1IPZJZ3JSDZ2P2QRS0B/Swat.jpg</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1683461185220-3PVYKJB569B3FWFQDCUW/standing-shooting-stance.jpg</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1678664563739-RELC05INA86ESE6GA27X/Screenshot+2023-03-07+at+17.32.22.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Using Studio Library to save poses</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1678664563453-G5A9JPJ9ODFPI8IT4KO4/Screenshot+2023-03-11+at+17.58.45.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - FCM Hider used to hide selected parts of the mesh</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1678664576789-QB0FCBMGTB342LGSMW1D/Screenshot+2023-03-11+at+21.41.22.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - 2 reference videos have been added as image planes</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1678664585836-8805SC65747NV037K3JD/Screenshot+2023-03-12+at+21.35.05.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Experimenting with Studio Library + FCM Hider</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1679258290130-0NH5SU27HO674FXI6FM5/Screenshot+2023-03-19+at+16.57.52.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Motion Trail activated to study path of right foot</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1679258280236-W1EN3P9O20FXLVPYVCBO/Screenshot+2023-03-19+at+17.21.30.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Adjusting Motion Trail to create a curve</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1679258288841-SUZVKGRGNFXI3FHRMNT0/Screenshot+2023-03-19+at+17.32.15.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Studying the Graph Editor in Stepped Tangents</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1679941883594-T6QTQSOVWVJXCRPHMIPO/Screenshot+2023-03-21+at+18.05.33.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Creating a Motion Trail for the knee</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1679941884590-M65SOPTER740XEIDNLKE/Screenshot+2023-03-24+at+19.40.31.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Changing Stepped Tangents to Spline Tangents</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1679941886359-CR3ISPNKN0DF386RZB2H/Screenshot+2023-03-27+at+17.49.53.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Before cleaning-up the Graph Editor</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1679941888565-XDI73MS7CMT6VEEBM4K4/Screenshot+2023-03-27+at+17.53.00.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - After cleaning-up the Graph Editor</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1679940686343-PDTEXK3VN3XONND3Z0S2/Screenshot+2023-03-27+at+19.10.05.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Written feedback #1</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1679940687109-8DNX0HXCARRUZU2MA0NN/Screenshot+2023-03-27+at+19.10.11.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Written feedback #2</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1679940687906-7NEPFBDEYG7INZ6FSTDV/Screenshot+2023-03-27+at+19.10.23.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Written feedback #3</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1679940688036-JZYMTCJN5VE3GSSZE8HT/Screenshot+2023-03-27+at+19.10.29.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Written feedback #4</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1679940688629-7VIHAIH3AOF4F5A1TSYR/Screenshot+2023-03-27+at+19.10.34.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Written feedback #5</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1679940688881-AO8QAZ5NNLPZIWWN6K6P/Screenshot+2023-03-27+at+19.10.39.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Written feedback #6</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1679940689383-BTX1H7QKIIT0JRRNR6XN/Screenshot+2023-03-27+at+19.10.43.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Written feedback #7</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1679940800503-3DWC9BCV1FBNFN4VYY1O/Screenshot+2023-03-27+at+19.12.24.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Screenshot - Syncsketch</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682881018404-XG97MT1FNPGE4NEVWSKE/Screenshot+2023-04-30+at+19.52.26.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Written Feedback #1</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682881018222-T3X44EHF2C4HQ17EELSN/Screenshot+2023-04-30+at+19.52.33.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Written Feedback #2</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682881017660-5L2HGAGLAR0DKL61F7ZR/Screenshot+2023-04-30+at+19.52.38.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Written Feedback #3</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682881017543-5CWWAZPS0FUOAI3DJTMJ/Screenshot+2023-04-30+at+19.52.44.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Written Feedback #4</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682881016846-SV3JRGFL416CITAVOMUI/Screenshot+2023-04-30+at+19.52.49.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Written Feedback #5</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682881016846-80QRNNCMQMDLZR0MXLBI/Screenshot+2023-04-30+at+19.52.58.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Written Feedback #6</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682881021889-P3Y5O7JSLOWBQNTLQ3QF/Screenshot+2023-04-30+at+19.53.28.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Screenshot of entire feedback screen, SyncSketch</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682881552467-CJS5NC3FFXSEQXFIMO0M/Screenshot+2023-04-27+at+21.21.30.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Stabilising the curves within the rifle, so there is less unnecessary movement</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682933025835-8Q2H4TRANZTPHW411XKJ/Screenshot+2023-05-01+at+10.22.28.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Checking each curve and within the Graph Editor</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682933022423-AAEYPDJWZPLUF355Y16S/Screenshot+2023-05-01+at+10.22.43.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Every single curve has been smoothed and checked</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1682881551971-4UMG0C49CCM9ED2RJDX9/Screenshot+2023-04-30+at+17.43.05.png</image:loc>
      <image:title>BLOG - C17880 Coursework 2:Walk Cycle - Animation completed and edited within Premiere Pro</image:title>
      <image:caption />
    </image:image>
  </url>
  <url>
    <loc>https://annamckeeart.com/blog/animation-workshop-walk-and-run-cycles-blog</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2023-03-02</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/8400fa89-aba9-4b4d-8424-c469c6c69083/use+this+first+pass.0000.jpg</image:loc>
      <image:title>BLOG - Animation Workshop: Walk and Run Cycles - Creating a walk cycle animation using a simple rig</image:title>
      <image:caption>Semester 2 25th February 2023 -</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1677434452327-7JEXPGJSCPMQ5ND2LU5X/Screenshot+2023-02-26+at+17.57.57.png</image:loc>
      <image:title>BLOG - Animation Workshop: Walk and Run Cycles - Default Pose</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1677434452289-A801MQNW1MOH04WSBR2O/Screenshot+2023-02-26+at+17.59.05.png</image:loc>
      <image:title>BLOG - Animation Workshop: Walk and Run Cycles - Mirror Pose</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1677434319938-32KQMYN8B41FXJSLT7PH/Screenshot+2023-02-26+at+17.58.08.png</image:loc>
      <image:title>BLOG - Animation Workshop: Walk and Run Cycles - Contact Pose</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1677434320063-RDC4JDTER6T61T5P0O5I/Screenshot+2023-02-26+at+17.58.12.png</image:loc>
      <image:title>BLOG - Animation Workshop: Walk and Run Cycles - Passing Pose</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1677449969510-TKH5P23TUIY9C8OPPF0R/Screenshot+2023-02-26+at+22.19.04.png</image:loc>
      <image:title>BLOG - Animation Workshop: Walk and Run Cycles - Down Pose</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1677452584806-K3HR882G8P5YLXBEW6ST/Screenshot+2023-02-26+at+23.02.49.png</image:loc>
      <image:title>BLOG - Animation Workshop: Walk and Run Cycles - Up Pose</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1677430769026-80DDYVC90SWZPKHN4U0Y/Screenshot+2023-02-26+at+16.56.52.png</image:loc>
      <image:title>BLOG - Animation Workshop: Walk and Run Cycles - Graph Editor - Infinity, Pre Infinity Cycle + Post Infinity Cycle have been activated</image:title>
      <image:caption />
    </image:image>
    <image:image>
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    <lastmod>2023-02-25</lastmod>
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      <image:title>BLOG - Animation Workshop #2 - Exploring a range of character rigs and practicing poses</image:title>
      <image:caption>Semester 2 24th February 2023 -</image:caption>
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    <loc>https://annamckeeart.com/blog/perfecting-the-look-ci7860-blog-zj8rh</loc>
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    <lastmod>2023-04-25</lastmod>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Using Nuke X in combination with Maya to produce realistic and convincing Visual Effects</image:title>
      <image:caption>Semester 2 23rd January 2023 -</image:caption>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Image Source and Image Target - No Colour Correction  (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Beginning to set-up the Node Tree, along with a Backdrop Node  (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Beginning to use different colour channels to colour correct the image (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Press R = Activates the Red Channel  (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Press G = Activates the Green Channel  (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Press B = Activates the Blue Channel  (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Close-up view of the colour wheel with different colour channels  (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Finalised Node Tree  (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Final Colour Corrected image showing both the Source and Image Target  (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Screenshot of my final Colour Corrected Stonehenge Internal Tutorial  (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Before Colour Correction  (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Leaf JPG with new Alpha Channel added via Premult and Shuffle Nodes  (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Coffee cup with Alpha channel present (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - .jpg leaf and Alpha leaf shown separately  (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Constant Node added to create green background   (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Finalised Node Tree for leaf   (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Final image of leaf with Alpha and background  (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - A blue background image has been created with a "Constant" node  (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Finalised Node Tree for coffee Cup  (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Final image of Coffee Cup: Premult and Merge Node used to place Coffee Cup in front of Constant background image (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Using a Colour Chart to Colour Grade the .mov.  (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Colour Grade node has now been connected to the selected .mov. Colour sliders have not been edited yet (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Process of Colour Grading has begun. Colour Wheel of Gain has been opened and edited (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Colour Grading process intensifies, utilising multiple Colour Wheels within Saturation, Gamma, Gain, etc  (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Final Colour Graded image - Utilising cool, blue tones.  (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - "Secondary CC" nodes have been moved and further Colour Grade Nodes have been connected below (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Using a Bezier Curve to create a 'mask' around the graffiti wall (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Colour Grading the specific selection within the Bezier Curve  (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - A Radial Node has been added to create a sense of 'brightness' within the foreground  (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Finalised Node Tree   (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Final Colour Graded image - Warmer tones have been used  (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Finalised Node Tree, showing both Colour Grading techniques / outcomes  (Copy)</image:title>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Final side-by-side comparison of 'cool' Colour Grading and 'warmer' Colour Grading (Copy)</image:title>
      <image:caption />
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1675898873478-0V36IWBVISODXBDIBLB0/Screenshot+2023-02-08+at+21.31.12.png</image:loc>
      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Finalised Node Tree</image:title>
      <image:caption />
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Screenshot of finalised viewport in NukeX</image:title>
      <image:caption />
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1675898924702-5LFU5FBN1XW5PHZ2GGHE/Screenshot+2023-02-08+at+23.05.32.png</image:loc>
      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Screenshot of a "Write" node for exporting a final .mov</image:title>
      <image:caption />
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    <image:image>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Screenshot of final image sequence</image:title>
      <image:caption />
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    <image:image>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Beginning the Tracking process - Track will need adjusted</image:title>
      <image:caption />
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    <image:image>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Track has been successfully adjusted</image:title>
      <image:caption />
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676507157904-8SYR5XQ5V5PTVO9CX138/Screenshot+2023-02-15+at+21.44.49.png</image:loc>
      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Finalised Node tree</image:title>
      <image:caption />
    </image:image>
    <image:image>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Screenshot of finalised workspace</image:title>
      <image:caption />
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    <image:image>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Before Rotopaint - 57 Street sign visible</image:title>
      <image:caption />
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    <image:image>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - After Rotopaint - 57 Street sign not visible</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676662314965-R6BVBEJ0OW6OA6MYAM45/Screenshot+2023-02-17+at+15.33.04.png</image:loc>
      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Applying the "Lens Distortion" node, this helps to undistort the camera lense</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676662313850-PHCDAF6VSLEK0JIB7907/Screenshot+2023-02-17+at+17.05.26.png</image:loc>
      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Beginning to add the Track</image:title>
      <image:caption />
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    <image:image>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Adding a Track over the Acer logo to help when Roto Painting over it</image:title>
      <image:caption />
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676662325677-NL67ZH4TPIORTRE6A47T/Screenshot+2023-02-17+at+17.23.20.png</image:loc>
      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Tracking the Track</image:title>
      <image:caption />
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676662326427-06K53HND9EQFVASM6CEX/Screenshot+2023-02-17+at+18.57.41.png</image:loc>
      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Finalised Node Tree</image:title>
      <image:caption />
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    <image:image>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Finalised Viewport</image:title>
      <image:caption />
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    <image:image>
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Footage before Matchmoving / Compositing</image:title>
      <image:caption />
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      <image:title>BLOG - Perfecting The Look - CI7860- Formative Exercises - Final image sequence - WallE and a rock have been composited within the footage</image:title>
      <image:caption />
    </image:image>
  </url>
  <url>
    <loc>https://annamckeeart.com/blog/character-animation-for-film-and-games-ci7880-blog-8b9b2</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2023-02-26</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/d669a16e-219b-4c2f-b146-1891e121d60e/jpg.0066.jpg</image:loc>
      <image:title>BLOG - Animation Workshop #1 - An introduction into the Principles of 3D Animation</image:title>
      <image:caption>Semester 2 23rd January 2023 -</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1675721403101-IZJHM8QCHNIRZLMD8YU9/Screenshot+2023-02-06+at+22.09.41.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - My workspace set-up and ready for animation</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1675811044169-7C38XH2R1LCDD1UL4WLN/Screenshot+2023-02-07+at+23.03.55.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Playblast Window - How to create Playblast</image:title>
      <image:caption />
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    <image:image>
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      <image:title>BLOG - Animation Workshop #1 - How to improve your Playblast - Part 1</image:title>
      <image:caption />
    </image:image>
    <image:image>
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      <image:title>BLOG - Animation Workshop #1 - How to improve your Playblast - Part 2</image:title>
      <image:caption />
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1675812442645-TCPT1UDD1Z8633YTZA9T/Screenshot+2023-02-07+at+23.08.05.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Anti-Aliasing Icon</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1675809799201-U3WTZVYSDQK95CF0UPX9/Screenshot+2023-02-07+at+22.42.36.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - How to improve your Playblast - Part 3</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1675812020235-OO3ZJUGRPBT8PZG7MDGV/Screenshot+2023-02-07+at+23.08.17.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Shadows icon</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1675812294787-MMJUXBXDODKXUP15QW41/Screenshot+2023-02-07+at+23.24.30.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - How to improve your Playblast - Part 4</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1675987814090-S5SSCM69N5R07I9XIQHX/Screenshot+2023-02-09+at+23.34.26.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Viewport has been split into two screens. Left = Camera view, Right = Animation view</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1675987908226-I00KBRNL4LQC2KUF1KV9/Screenshot+2023-02-10+at+00.11.15.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Ball rig has been stretched and keyframed manually. This would be considered a Key Pose.</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1675987908466-A3A7K98G958O539MKLEI/Screenshot+2023-02-10+at+00.11.22.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Another Key Pose added.</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676050090549-YXHRI9SJ6NIPDDXV9GNE/Screenshot+2023-02-10+at+00.11.28.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Beginning to break down the animation using Tween Machine.</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676050090032-21SO5MOFAHRJWIDEOJNB/Screenshot+2023-02-10+at+15.46.18.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Graph Editor - Stepped Tangents</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676050093675-I9NZ9MJWSSJ7A0KHUY82/Screenshot+2023-02-10+at+15.48.14.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Graph Editor - Spline Tangents</image:title>
      <image:caption />
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676050098518-WSVS5GY5OVYAK86DN1WM/Screenshot+2023-02-10+at+15.55.12.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Motion Path used to visually represent ball path</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/09103bda-5980-4446-a404-37ba8cbd75db/Screenshot+2023-02-10+at+16.51.49.jpg</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Screenshot from final Beach Ball Animation</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/b1a8483a-3372-4c81-8de7-f08fa71f0715/Beach+Ball+GIF</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Make it stand out</image:title>
      <image:caption>GIF of the “Ultimate Ball Rig” in ‘Beach Ball’ mode, hitting a solid wall — Animated in Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676140813019-QVOLNR4SS4M722XZF91E/Screenshot+2023-02-11+at+17.53.56.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Graph Editor - Stepped Tangents</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676140815262-W0QRDDI60LBNSSWSJ4G7/Screenshot+2023-02-11+at+17.57.32.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Graph Editor - Spline Tangents</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676140816636-UQX8331PAPQ6FSI71XU5/Screenshot+2023-02-11+at+18.01.38.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Motion paths activated to help visualise path of Pendulum</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676141302403-3HHV21BXX3896PVSSHK4/Screenshot%2B2023-02-11%2Bat%2B18.01.10.jpg</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Screenshot of Pendulum Animation</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/b8c1f1f9-16a8-4b9d-91ce-ba68f96aeb89/ezgif.com-crop.gif</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676381942363-NF280UECTA6LW0VROTIH/Screenshot+2023-02-12+at+16.49.56.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Beginning to set-up the basics  of the animation</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676381942890-9PZDWHT8PQN6U0PRZQTA/Screenshot+2023-02-12+at+16.53.53.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Studying the motion trails whilst in 'Stepped Tangents'</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676381945083-XTAOTF8V1RFXOK90ANQQ/Screenshot+2023-02-12+at+20.33.42.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Graph Editor - Stepped Tangents</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676381949060-TYZJXJ6MNZBPVNC31GRU/Screenshot+2023-02-12+at+23.54.09.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Graph Editor - Spline Tangents</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676381950326-RU8RPJFMHUC15SB2PT57/Screenshot+2023-02-12+at+23.54.25.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Finalising the final frames of the animation</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676381952738-PR7VHSMHZBOC8Y3FRO7K/Screenshot+2023-02-12+at+23.55.39.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Studying the motion trails of the finished animation</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676380566297-JGKBTY3QQB4RT06VSXMX/Screenshot+2023-02-14+at+13.06.37.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Screenshot of Pendulum animation</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/ae88cb20-dc69-4c60-b9d0-93477a99c2eb/ezgif.com-resize.gif</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676934109380-MWY713J9IQGWQYU1MSC5/Screenshot+2023-02-18+at+22.28.47+%282%29.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Capoeira Reference - Key Pose</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676934109380-NX185IK7TRVWGBI6SGAO/Screenshot+2023-02-18+at+22.28.58+%282%29.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Capoeira Reference - Anticipation  + Squash</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676934115330-79QQRO9LV5EZBQ1KFNUI/Screenshot+2023-02-18+at+22.29.11+%282%29.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Capoeira Reference - Arc + Stretch</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676934188601-DW1B4LYFIIV6526ZZDFA/Screenshot+2023-02-19+at+19.11.55.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Using the Motion Trail to show the Arc of the rig</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676934116582-64CVO1RNWTUJEXCHS66R/Screenshot+2023-02-19+at+19.12.57.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Graph Editor - Stepped Tangents</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676934118435-8O32PN039A9SXZFJG5UQ/Screenshot+2023-02-19+at+19.14.37.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Graph Editor - Spline Tangents</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676934956255-UKKAUGNK2XYG4IBEAKFI/jpg.0017.jpg</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Capoeira Jump Animation - Anticipation + Squash</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676934962651-68Y17AY6CKR9VM22GTUP/jpg.0029.jpg</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Capoeira Jump Animation - Arc + Stretch</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676935009808-ZXTTFVIX7QS9OW1BNFPA/jpg.0039.jpg</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Capoeira Jump Animation - Squash</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1676934079247-TR3WBNHC3578HX08DYX5/jpg.0066.jpg</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Capoeira Jump Animation - Final standing pose</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/a1e896a2-0161-493a-b229-6b7cff90f9fc/ezgif.com-resize.gif</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1677104074254-TTSNF1ZQDK13PC66EHGG/Screenshot+2023-02-21+at+16.07.36.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Using TweenMachine to adjust the keys</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1677104081074-GU23S9A7IN7IUH4LQWQL/Screenshot+2023-02-21+at+19.15.31.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Studying the Motion Trails of the arm to create a 'figure of 8'</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1677104081293-QYXG8LA54ZG3CSCEP0QI/Screenshot+2023-02-21+at+19.16.07.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Final screenshot of workspace with the rig hidden</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1677104083789-VK75X3CL4BJHMMV34JB6/Screenshot+2023-02-21+at+19.55.28.png</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Graph Editor - Auto Tangents</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1a43dbb1-6ef7-4bd4-a4b8-2a82e9dff1b7/Smaller+arm.gif</image:loc>
      <image:title>BLOG - Animation Workshop #1 - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://annamckeeart.com/blog/organic-model-loish-inspired-blog</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2023-01-28</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/bad294f3-3d5e-4381-9ef1-510c5bdf4867/3+people.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
      <image:caption>Creating my final Organic Character for Semester 1, working through the 3D Pipeline process from sculpting all the way to a turntable animation Week 11 12th December 2022 - January 2023</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672344584152-CUFU4Q8RAK83XNPFQFTC/loish+refernces+.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Using PureRef to collect reference images related to my Female Character sculpt</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672358510827-E1IJ68UUTSN5SN40QQY4/3d%2Binspiration%2Bfinal%2Bproject.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - "Abundance" - Digital Painting - 2021</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672346400944-1U6HTH2ZGH9E0S3QCYO1/Screenshot+2022-12-09+at+20.17.43.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - 7.5 spheres stacked on top to create a Female Height Reference</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672346400941-YQCJIYUGVPBV3QJHHKVU/Screenshot+2022-12-09+at+21.21.15.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Using Gizmo Tool to stretch low-poly spheres to create legs + feet</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672346413782-FMKZGU42U7W84X3ARNIR/Screenshot+2022-12-13+at+20.09.56.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Base-Mesh created, placed in a T-Pose</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672346431339-CC8MV2Z12EI16ZD8WUKX/Screenshot+2022-12-14+at+00.49.20.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Side-View of Base Mesh</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357023172-SUQWDOORED7BAS31Y69X/Screenshot%2B2022-12-14%2Bat%2B01.31.02.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Polygroups now glued together through Dynamesh</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357035773-5OOKFF8LF4KIC0MJ4YMM/Screenshot%2B2022-12-14%2Bat%2B01.34.08.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Increase Dynamesh, Polygroups not needed anymore</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357049142-QAFFTLD4RAWKGZZT6X7M/Screenshot%2B2022-12-14%2Bat%2B01.37.53.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Base Mesh is now ZRemeshed to lower polycount</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357061868-CTHFOC6PXPHNAKDU29OC/Screenshot%2B2022-12-14%2Bat%2B01.42.09.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Base mesh is now Dynameshed to make conceptual sculpting</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357075042-UFLU9EF2BKROLNBT6W8L/Screenshot%2B2022-12-14%2Bat%2B16.58.46.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - 2 low-poly spheres are added to create the eyes</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357087117-FQR3PT1OADQKVZ89W3X7/Screenshot%2B2022-12-14%2Bat%2B18.44.00.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Dynamesh added continuously, nose, eye sockets, mouth and ears defined</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357103612-14PUFJBR8842TZ74L9AH/Screenshot%2B2022-12-14%2Bat%2B19.29.58.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Head masked, then inverted and the mask has been softened.</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357120855-6N8L8QGQ3I4KWKAFN6KS/Screenshot%2B2022-12-15%2Bat%2B16.37.29.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Gizmo tool + masking used to elongate hands</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357169258-EQMG8NPDT2TS2Q5TL4BT/Screenshot%2B2022-12-16%2Bat%2B23.39.03.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Masking tool used to change shape of arms into an 'A-Pose'</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672346600611-RL23A7GHPCQJPCC7YOHN/Screenshot+2022-12-16+at+16.44.09.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Hands removed using Polygroups, then "Delete Hidden" function</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357156775-EBNIWBINQ9DPYUDSVI4T/Screenshot%2B2022-12-16%2Bat%2B19.56.56.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Hands were recreated using a higher Dynamesh.</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357180548-6YFJLK85A3AUCG8R911H/Screenshot%2B2022-12-16%2Bat%2B23.40.53.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Transpose Line used to change length of legs</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357300604-PMNOISSDDHSR4ZN1A6AF/Screenshot%2B2022-12-15%2Bat%2B19.15.33.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Low-poly sphere Appended as a Sub Tool to create the base of the hair placement</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357311952-RT8BZ3108BXMPIJHX2XV/Screenshot%2B2022-12-15%2Bat%2B19.17.15.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Sphere sculpted into the basic shape of hair layout</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357369023-G42FZ708NA0ZS7FDSJMB/Screenshot%2B2022-12-18%2Bat%2B00.50.10.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Experimentation with eye placement and how this would affect the skull</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357386514-HJASXAZT8NGACPOJDB9A/Screenshot%2B2022-12-18%2Bat%2B17.06.40.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Eyebrows shaped and hair is slowly layered as separate Subtools</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357398880-I41G2J11DV7ILXDE5O36/Screenshot%2B2022-12-18%2Bat%2B18.17.12.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Face proportion is sculpted in relation to artist painting</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357414407-X0R2LMVGUI2V6MUK4LNL/Screenshot%2B2022-12-18%2Bat%2B23.10.51.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - More hair is added using simple low-poly spheres, then Dynameshed and Move Tool has been used</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357427922-9WD63ASOD9JKKBT83ULG/Screenshot%2B2022-12-19%2Bat%2B12.19.07.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Figure is continuously Dynameshed to allow for more detail top be added within the sculpt</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357454866-G0R60MD9TH5VTOGY1YNR/Screenshot%2B2022-12-19%2Bat%2B12.24.56.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Figure has been Zremeshed to lower polycount</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357440463-XFMJ3IJIL6J6UVTQLI26/Screenshot%2B2022-12-19%2Bat%2B12.24.01.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Zremeshed figure, no Subdivisions added yet</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357468236-4ZVYFWN0YPN4K6KF5I50/Screenshot%2B2022-12-19%2Bat%2B12.40.40.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Poly-sphere added to create the Eyes</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357482542-5N5C0UT7VHHE75GI6WN0/Screenshot%2B2022-12-19%2Bat%2B13.15.19.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Creating eyes using a "Live Boolean" method</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357503842-SOELKYOSYB9SD8JRKRYE/Screenshot%2B2022-12-19%2Bat%2B15.29.55.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Live Boolean created within the eyes, then Polypaint was added accordingly</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357519080-YE62RLQ73ZJ654GT9RV6/Screenshot%2B2022-12-19%2Bat%2B15.05.29.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Live Boolean method created uneven topology and 'Pinching'  within the eye</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357531548-OQW5CU9DFDW7I8IXHFA6/Screenshot%2B2022-12-19%2Bat%2B16.18.32.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Decided to recreate the eyes using Hard-Surface techniques in Maya</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357544206-A96TXEKM1HUE2TZ8FT9K/Screenshot%2B2022-12-19%2Bat%2B18.32.22.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Selecting faces + edges, then using the 'Bevel' and move tool to create the shapes of the Iris and Pupil</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357557220-54OR2FPMP9JBZI1FKJWA/Screenshot%2B2022-12-19%2Bat%2B19.09.38.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Used Goz to import the eyes back into Zbrush</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357569444-G98Q3FBQ1N7UN2P5RKV0/Screenshot%2B2022-12-19%2Bat%2B18.51.08.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Eyes placed within model</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357582565-QYTORM35F8RO8D5GCV3F/Screenshot%2B2022-12-19%2Bat%2B23.43.20.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Poly-Paint used to identify the placement of anatomy</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357595619-T7FMP42D2NI7A3FZ4URU/Screenshot%2B2022-12-22%2Bat%2B00.30.38.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - 3 Subdivisions added to the body of the mesh</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672357607655-SG1Q5XRXDP273VLLFYAJ/Screenshot%2B2022-12-20%2Bat%2B17.04.52.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Poly-Paint added to the hair to help visualise a final outcome</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672794779017-FHK1I9I4IWT7ZSXA2KA4/Screenshot+2023-01-02+at+18.01.04.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Poly-sphere Appended and placed within the face using 'X-Ray' Mode</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672794779022-6BWHV2LA4TZRFKACWXXI/Screenshot+2023-01-02+at+18.09.23.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Beginning of Mouth Cavity creation. Poly-sphere masked, inverted, then Gizmo tool used to extrude mesh outside of mouth.</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672794790736-PZB9WT4ZSZ8T5YA7UX9A/Screenshot+2023-01-02+at+18.24.56.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Live-Boolean created with Polysphere, this produces the Mouth-Bag</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672795111871-OSM7G8O8MEPRLH8TKM91/Screenshot%2B2023-01-02%2Bat%2B18.45.24.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Nostrils created using Cylindrical Live-Booleans</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672795131810-UKPOGUPCFR248ZA8T9EH/Screenshot%2B2023-01-02%2Bat%2B18.51.47.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Live-Booleans adjusted</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672795183806-DZ9N2PZ7FP68JZYZH9EV/Screenshot%2B2023-01-02%2Bat%2B19.06.38.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Both of the Live-Booleans have been made into cavity</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672794812223-BHS80C705R77Q2D2Y51U/Screenshot+2023-01-02+at+19.49.17.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Nostrils have been Dynameshed to join with the body</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672795199021-5YWQUYNQGPXNMLEXB85W/Screenshot%2B2023-01-02%2Bat%2B20.26.54.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Side-Profile of the newly created Mouth-Cavity and Nostrils</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672795783892-YKBCTUXV7M1E11J11GHW/Screenshot%2B2023-01-02%2Bat%2B20.44.33.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Eyelashes Masked</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672795895471-VQHDE9KH9HWFCBQ95ZXW/Screenshot%2B2023-01-03%2Bat%2B14.34.18.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Mask then extruded</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672795474824-F1RWLNRC1UH83IO1DM7W/Screenshot+2023-01-03+at+16.06.50.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672795480380-N92BWPR23ZNL9Q5N7KK5/Screenshot+2023-01-03+at+21.59.24.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Defining the hands</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672795487101-EA5KHM3JT6TAP19IM323/Screenshot+2023-01-03+at+23.45.20.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672795908879-OF5RX1W6J8JECBP9QTX7/Screenshot%2B2023-01-04%2Bat%2B00.44.58.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672795920251-TIPWXH5J0HJZQ4OP812F/Screenshot%2B2023-01-04%2Bat%2B00.52.43.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672795497510-18E0CBSJL2NOGYDVU4ZB/Screenshot+2023-01-04+at+00.56.08.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673118683827-5QGS7ZL62FLV381N89MN/face+render.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672355900263-4WX80ANFJHU7LWALYFIS/Screenshot%2B2022-12-20%2Bat%2B16.03.43.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672873070164-D5PTCNLHAR8XYZFC2UYE/Screenshot%2B2023-01-04%2Bat%2B17.47.26.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672873084993-LE6VU7HE425IUC2W604C/Screenshot%2B2023-01-04%2Bat%2B19.05.04.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672873097387-HHZO4ORZ6MAT07KVWH13/Screenshot%2B2023-01-04%2Bat%2B21.11.43.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672873129869-82AMLOJY7KF4DWSXYPKF/render_001.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672873165047-O6EEBL6TLWOGGHK6FABN/render_006.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672873410291-N2BLYO5827XAF4YWO0WS/redndr_007.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672962091155-9TGYM3KM6O28QBESUT9D/Screenshot%2B2023-01-05%2Bat%2B17.41.15.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672962108730-043EK0WBU50YI1FEEHSD/Screenshot%2B2023-01-05%2Bat%2B19.52.31.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673041038799-RTQGRYAKVEFRSPDQK4D3/Screenshot+2023-01-05+at+23.38.39.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673041038910-LIXJZDALPFR9CXS9NPQO/Screenshot+2023-01-06+at+18.08.58.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673054283235-SP3E4ITZNHYPH0HQNKWA/Screenshot+2023-01-06+at+20.19.57.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673041413389-KD2UXV8TDMQWOXITHDP3/BPR_Composite.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673054283822-GA5GA7F4X77YH63FSI9C/Screenshot+2023-01-07+at+00.33.39.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673054290449-SRJD28DZYD2VOI3J938M/Screenshot+2023-01-07+at+01.15.03.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673054293302-5NQ9VKD65TX18HIGWYRN/shoes+render+pass.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673054290065-Z2LYYT7TPJDF7BEOMWVA/Screenshot+2023-01-07+at+01.16.57.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673138982826-3NYR592500HDE326IXMC/leggings+render2.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673138983918-6WPU0HL38VCB7Q7BP7TZ/render+5.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673400874988-5WH36977OV8TLHEPH0GV/Screenshot+2023-01-09+at+11.15.03.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673400877682-O61KSJ11QOMCC2DGYF81/Screenshot+2023-01-10+at+15.47.30.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673400874292-VMDAU7O0Y6QH6UJZ9IMM/Screenshot+2023-01-09+at+11.14.57.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673400871554-HZHP5GLKVGREJOLA10N8/jacket.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673400885116-PLEM60LBAA0VTMELIXHD/Screenshot+2023-01-10+at+23.57.44.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673401138037-ABERJ52KF509GYC1NQ4U/Screenshot+2023-01-11+at+01.38.41.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673401196561-6N8BWGGS7ORV1GK3KWH9/Screenshot+2023-01-11+at+01.39.36.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673401287697-D5L7CL8CDQCSV58SVGTB/Screenshot+2023-01-11+at+01.40.46.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673988847796-YVRB6B1R8BHB7Y8WUP5C/Screenshot%2B2023-01-11%2Bat%2B17.33.43.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Close-up view of extremely high-poly mesh. Active Points: 4.6 Million.</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673988683909-2FMLFUNTWQ8GQ4YGKXKT/Screenshot+2023-01-12+at+01.48.15.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Body of mesh has been Decimated to reach 40,000 active points</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673988794867-QXG2SDRFV7URSN8RHN8B/Screenshot%2B2023-01-11%2Bat%2B17.46.26.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Scale-Master and Goz used to scale and move mesh from Zbrush to Maya</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673988905087-0C03M2G4PWGV8VBQZKFK/Screenshot%2B2023-01-12%2Bat%2B01.09.50.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Enture Decimated Low-Poly mesh is now moved to Maya from Zbrush</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673989172247-CGP6IQ3ZV80X4MZKNY5E/Screenshot+2023-01-12+at+02.12.21.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673989301010-HYG9FOPGXBQ8DDVIBG1W/Screenshot%2B2023-01-14%2Bat%2B17.22.05.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673989282638-4FF6H7R06UB5MLPBEYKG/Screenshot%2B2023-01-14%2Bat%2B18.30.58.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673989287685-Q7HUXA265EPP618JHTZT/Screenshot+2023-01-15+at+13.50.13.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673989299860-7CMET8UYC8F9ZE7SKN4Y/Screenshot+2023-01-15+at+14.20.18.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673990646040-JFUCADCAVB7QI7K6TALJ/Screenshot%2B2023-01-16%2Bat%2B19.39.23.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673989326558-HUP8U0YF53QR98F4DPWV/Screenshot+2023-01-15+at+21.28.49.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673989382353-DFSN4MVFXBA1A41H34FP/Screenshot+2023-01-15+at+23.31.00.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673989383365-G9Y67TUT64V9D7T0VCHI/Screenshot+2023-01-15+at+23.34.05.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673989467949-EFBZS2C3ZRRIAMPUT6A7/Screenshot+2023-01-16+at+17.06.50.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673989671145-IZ3GCZKQ5ZCW0QH3Q20O/Screenshot+2023-01-16+at+17.24.05.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673989661744-79QA1ED49VKVXHO1S27D/Screenshot+2023-01-16+at+18.33.58.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673989691362-CGWV55SGND6XKBFAU11R/Screenshot+2023-01-16+at+18.53.44.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673989721524-RRS7DCWBN49R2KKNRH5O/Screenshot+2023-01-16+at+21.02.31.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Mouth-Cavity Retopologized</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673990868732-T80V2F72MMXHNMSSYU0T/Screenshot+2023-01-16+at+21.55.47.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673990768124-0Q3EOJXX479GIUR95BYW/Screenshot+2023-01-16+at+22.00.55.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674057165992-S3V1B1536ABPH88N6MLF/Screenshot+2023-01-18+at+15.51.48.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Entire model has been manually Retopologized in Maya, including every subtool, ie hair strands, shoe laces, etc</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673991050575-QXQH1AH934RMZBKGJIR6/Screenshot+2023-01-16+at+23.36.18.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Body selected, Planar Unwrap</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673991129323-8KBNTWPSKLQ571T66RJB/Screenshot%2B2023-01-17%2Bat%2B01.39.58.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Cuts have been made within the body mesh</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673991199560-FW5OBZOAZBW22MDA8YEH/Screenshot%2B2023-01-17%2Bat%2B01.52.55.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - UVs of body are placed within UDIM tiles</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673991216570-IIUK7N85UHOM3GKFEUJP/Screenshot%2B2023-01-17%2Bat%2B11.37.59.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1673991331104-4SU18WGSNJKT5DYK17HE/Screenshot%2B2023-01-17%2Bat%2B13.20.04.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674056819057-6PG3HUY5W2GBRZSZZ1KD/Screenshot+2023-01-18+at+02.29.08.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674056812508-TJUDHV6AYVUL7FOOQQ4G/Screenshot+2023-01-18+at+15.45.25.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - The entire model has been individually UV Mapped</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674056817880-WD3FHA25AAHLX2RJ8WPS/Screenshot+2023-01-18+at+15.45.48.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - UV sets complete - Made using UDIMs</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674057308238-IXXEDWO7ZQYT5NXIL5OH/Screenshot+2023-01-18+at+15.51.31.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Low Poly naming conventions have been created for the retopologized mesh</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674157125787-4T5D4JMF6EYSI7H27EUN/Screenshot%2B2023-01-18%2Bat%2B19.11.24.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Creating ID Maps on the High-Poly mesh</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674157151420-DT0FZRKIX1OTSN1OTRKT/Screenshot%2B2023-01-18%2Bat%2B19.11.40.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674157220141-TZ0SXJAL0MNUDOQKNQXB/Screenshot%2B2023-01-19%2Bat%2B00.18.31.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674160125958-NBYQAT0FC2M7ZNQQO3TN/Screenshot%2B2023-01-19%2Bat%2B03.05.27.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Creating the cage</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674160158107-AY01NTUIK521AUPP4LSL/Screenshot%2B2023-01-19%2Bat%2B03.05.39.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674157771923-4QPL2K6TGKJDH6J32LCJ/Screenshot+2023-01-19+at+19.32.51.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Importing the Low Poly mesh into Substance Painter</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674250341022-FCX9U0YFQB7DR2CJN6H7/Screenshot%2B2023-01-19%2Bat%2B05.38.47.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Getting ready to bake the High Poly mesh</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674598044804-KU7Y522XY3V9GF8ZDMTN/Screenshot+2023-01-21+at+18.12.25.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Beginning to texture the nails</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674598170889-RRRSAQTA4DK4TSPOFFFQ/Screenshot%2B2023-01-21%2Bat%2B18.52.18.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674598185119-1I87LKPHQV3LVDA0NAPC/Screenshot%2B2023-01-23%2Bat%2B21.12.00.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674598198936-R9P9APCTMFNPKTOZK6LC/Screenshot%2B2023-01-22%2Bat%2B22.02.25.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674598211132-I8GAHIGBH3W7LUGFPBR5/Screenshot%2B2023-01-21%2Bat%2B18.44.11.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674598298146-ZDZA7MCXBU9JP5SIV0TS/Screenshot%2B2023-01-23%2Bat%2B22.35.47.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674599978949-41JZJZ5TLICO165Z9MJ9/Screenshot%252B2023-01-23%252Bat%252B23.25.21.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674753528240-U3H9Y3EEF63YDQWJD13Z/Screenshot+2023-01-25+at+21.33.14.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674753535589-CXG3EIX9XZXU7AC18NFR/Screenshot+2023-01-25+at+21.55.21.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674753553660-V0G08TT84X49HBBGZ1UQ/Screenshot+2023-01-26+at+15.33.37.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Following a PBR Texturing Pipeline</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674754526192-8QQXHBOQ0PWY1T8UFZ5C/Screenshot%2B2023-01-26%2Bat%2B16.32.13.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Setting up the scene, camera, lighting, HDRI</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674754518312-U2UH5WX956V9PBR5J5TI/lovely+render.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Ai Standard Surface Render_001</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674754508704-69BC94YZBYR6L9L6G958/AO_Render_001.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Ai Standard Surface Render_002</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674754510191-WN9FE2M1JZU33207JISY/colour+render.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - PBR Render Test_001</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674754517103-S6I88RWCU95NL7NTVS1K/night+sky+render.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - PBR Render Test_002</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674754532876-C1DIZW2RQJRIYQE12B4U/side+profile.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Wireframe Render_001</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674754547184-40BMMWVBO3SOQZ2K8DJQ/wireframe_002.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Wireframe Render_002</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674754539758-EYP1J727J6M75KZD8E1S/wireframe_001.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Wireframe Render_003</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674754515238-NMUYNTHDEI6IL3K16QR4/front+wireframe.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Wireframe Render_004</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674754524439-G195S8VQI1ZCO99GRHNO/shoe+wireframe.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Wireframe Render_005</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674830407890-YTB3UHHN5RB1Q2H8ZJPK/Screenshot%2B2023-01-27%2Bat%2B09.10.42.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Rendering the final PBR Render</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674935745025-XA3J1BQDB9HPGMWHY3L9/Wireframe_Aniamtion_1_0001.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - PNG Render Sequence_001</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674935753367-JY4CP0V5W8XSZH4P5SDN/Wireframe_Aniamtion_1_0023.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - PNG Render Sequence_002</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674935760118-7NTWIZ784UIAATQAECHX/Wireframe_Aniamtion_1_0045.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - PNG Render Sequence_003</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674935773268-MAOQTQ0U8GT261IPEAGO/Wireframe_Aniamtion_1_0127.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - PNG Render Sequence_004</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674657309634-O69XKGGK7DDEUNI3C9QL/retopped+wireframe.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Wireframe render Zbrush</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674755369877-65Q2CQT906XWZX5AZPYR/figure+edited.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - BPR Colour Render_001</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674755372801-OXLG7G1WUFGQ0QFCKO7P/full+edited.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - BPR Colour Render_002</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674755375076-F0KOD04SU4UJ2UK8BZCL/side+face+edited.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - BPR Colour Render_003</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674755369536-4K1UL8PET7AMQLC36Q4N/front+edited.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - BPR Colour Render_004</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674755366866-S1PORV148ZM0ZT02SADG/edited+Hair+back.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - BPR Colour Render_005</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674755374679-QVWYEBV70L3LDCXVHZ6F/poneytail+edited.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - BPR Colour Render_006</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674755366717-F6PVEP17PTM9Q2200D5L/edited+hands.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - BPR Colour Render_007</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674755372361-HN5CYN0WQVGZKJQSGRMK/edited+shoes.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - BPR Colour Render_008</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674757514325-YNJL0EO1B4V6II45BGY6/other+side+render_.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - BPR Colour Render_009</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674759714729-JIAXKFJBXL0V3W3N94R6/Export+with+wireframe.png</image:loc>
      <image:title>BLOG - Organic Model - Female Character - Colour with Wireframe Render</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674756446399-7QJPAS82IR45XXQJ9EVZ/comic+style+render.jpg</image:loc>
      <image:title>BLOG - Organic Model - Female Character - BPR Render with experimental theme</image:title>
      <image:caption />
    </image:image>
  </url>
  <url>
    <loc>https://annamckeeart.com/blog/hard-surface-model-lunar-sword-blog</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2023-03-21</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672335395928-UFWYRLCHJMNBL3A62GTK/blog%2Bentery%2Bimage%2Bfor%2Bhard%2Bsurface%2Bmodel.jpg</image:loc>
      <image:title>BLOG - Hard-Surface Model - Lunar Sword</image:title>
      <image:caption>Creating my final Hard Surface 3D model for Semester 1, working through the 3D Pipeline process from modelling all the way to a turntable animation Week 11 th January 2023 - January 2023</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672337339387-OGVLUV00230FBNXND4D7/smaller+export+ref+hard+surface.png</image:loc>
      <image:title>BLOG - Hard-Surface Model - Lunar Sword - Using PureRef to collect reference images related to my Lunar Sword Idea</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672343262966-6P3P3P8EPU11E1711RFQ/Galaxy%2Bsword%2Bprofile.jpg</image:loc>
      <image:title>BLOG - Hard-Surface Model - Lunar Sword - Front view and side view of Lunar Sword concept art - iPad Pro - Procreate</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674167781301-V2MOO293T51CSURHE904/Screenshot+2023-01-19+at+22.33.10.png</image:loc>
      <image:title>BLOG - Hard-Surface Model - Lunar Sword - Adding my own concept sketch as an Image Plane into Maya</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674167780608-6JODUU74WYDZKWYXD28I/Screenshot+2023-01-19+at+22.33.18.png</image:loc>
      <image:title>BLOG - Hard-Surface Model - Lunar Sword</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674175303134-AU41I11NTP356LFHQK53/Screenshot%2B2023-01-19%2Bat%2B23.11.45.jpg</image:loc>
      <image:title>BLOG - Hard-Surface Model - Lunar Sword</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674175316587-37R2PE37ZON86FJP4IZ9/Screenshot%2B2023-01-19%2Bat%2B23.25.18.jpg</image:loc>
      <image:title>BLOG - Hard-Surface Model - Lunar Sword</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674175332362-AVWLN0EJU1ECON2K8MDZ/Screenshot%2B2023-01-19%2Bat%2B23.45.05.jpg</image:loc>
      <image:title>BLOG - Hard-Surface Model - Lunar Sword</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674175346288-GCNUFUV0QMZE8PT4V1NT/Screenshot%2B2023-01-20%2Bat%2B00.36.30.jpg</image:loc>
      <image:title>BLOG - Hard-Surface Model - Lunar Sword</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674175358107-T8MRDQ9CQ463VJSEP9QS/Screenshot%2B2023-01-20%2Bat%2B00.37.54.jpg</image:loc>
      <image:title>BLOG - Hard-Surface Model - Lunar Sword</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1674179378274-6RMRXW7B5L3WI0R9Z1QF/Screenshot%2B2023-01-20%2Bat%2B01.48.26.jpg</image:loc>
      <image:title>BLOG - Hard-Surface Model - Lunar Sword</image:title>
    </image:image>
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  <url>
    <loc>https://annamckeeart.com/blog/week-10-blog</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2023-01-01</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/4db37c94-b2d3-4397-aa6d-6ebbf247bbf5/12th+class+render+meetmap_mesh+light.jpg</image:loc>
      <image:title>BLOG - Week 10</image:title>
      <image:caption>Experimenting with Mayas’ standard and Arnold lighting tools Week 10 12th December 2022 - 18th December 2022</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1670937888228-4K9YX7ZE0AP1QA8YE55T/week+10+class+notes_001.png</image:loc>
      <image:title>BLOG - Week 10 - My class notes pages 1-2 - Lighting and Rendering in Maya</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1670937887867-CFHMJWU5M8OG2AMZTM8G/week+10+class+notes_002.png</image:loc>
      <image:title>BLOG - Week 10 - My class notes pages 3-4 - Lighting and Rendering in Maya</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1670937893603-LAR0LIZJU0EEURRWXF25/week+10+class+notes_003.png</image:loc>
      <image:title>BLOG - Week 10 - My class notes pages 5-6 - Lighting and Rendering in Maya</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1670886194131-M4A4OH73VEG2YVXHDOA9/12th+class+render+meetmap_area+light.jpg</image:loc>
      <image:title>BLOG - Week 10</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1670886195128-OBPD0HO8AAP9LKDB4CTX/12th+class+render+meetmap+point+light.jpg</image:loc>
      <image:title>BLOG - Week 10</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1670886197114-M51GWN7WXZ2TZBMUKGPL/12th+class+render+meetmap_point+light.jpg</image:loc>
      <image:title>BLOG - Week 10</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1670886196350-EF7MXIA3L5JXY0H5JQA5/12th+class+render+meetmap_mesh+light.jpg</image:loc>
      <image:title>BLOG - Week 10</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1670886197966-6F4OIQ9CBS5UB9BQTOK3/12th+class+render+meetmap.jpg</image:loc>
      <image:title>BLOG - Week 10</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1670886197243-39LKGFGGKMH6J76MBZ4J/12th+class+render+meetmap_Spotlight.jpg</image:loc>
      <image:title>BLOG - Week 10</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1670886413694-3KF7S0HMI56A4KJNN2PI/12th+class+render+light+blocker+with+spotloight.jpg</image:loc>
      <image:title>BLOG - Week 10</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1670886413639-GM1B2H6WV4LHEOWPU4ZL/12th+using+a+ailightdecay+with+a+spotlight.jpg</image:loc>
      <image:title>BLOG - Week 10</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1670886665740-QQKP4Q2R1ZM06IO92Y41/12th+class+photometric+light+render_001.jpg</image:loc>
      <image:title>BLOG - Week 10 - INTERNAL WORKSHOP - Photometric Lighting</image:title>
      <image:caption>Week 10 -</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1670889886950-PQVPVPTJS051P9CI1RPO/Screenshot+2022-12-12+at+23.24.49.png</image:loc>
      <image:title>BLOG - Week 10</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1670889888342-Q3R9KK4HL2SFMH2WF7H8/Screenshot+2022-12-12+at+23.25.41.png</image:loc>
      <image:title>BLOG - Week 10</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1670889876193-E953BAO6ACZIOHWJXMNP/angry++bright+render_001.jpg</image:loc>
      <image:title>BLOG - Week 10</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://annamckeeart.com/blog/week-8-week-9-blog</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2023-01-01</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/0856f74e-851d-40e1-ae50-3c94b3fb82ac/esp+1+understanding+layers+render_001.jpg</image:loc>
      <image:title>BLOG - Week 8 - week 9</image:title>
      <image:caption>Exploring the Texturing and Baking processes within Substance Painter Week 8 - Week 9 28th November 2022 - 11th December 2022</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672424711371-6U2MCDCQVRNGIBCW3GE0/Screenshot+2022-12-04+at+22.27.18.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Defining the basics of ID Maps within HP Bird</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672424716864-9KZJCMGDLXSE1OXAQHTP/Screenshot+2022-12-06+at+01.08.58.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Creating more individual ID Maps within the wings feathers</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672424721323-ND6G5GZYXXKXROMMU4IU/Screenshot+2022-12-06+at+01.17.54.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Final ID Mapped HP Bird</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672431396134-J0D8MM5NRNLMUBHUP2M9/Screenshot+2022-11-23+at+18.32.24.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Centering the mesh -</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672431399176-CSXP9IMECOD84TPYBC9F/Screenshot+2022-11-23+at+19.16.12.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - - Delete History</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672431543444-S2Y0BWQJ5VET1Z4340PA/Screenshot%2B2022-11-23%2Bat%2B18.50.05.jpg</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Clean-up Mesh -</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672432320584-IGSLV2KPZ2Z6PM1N5EXK/Screenshot+2022-11-23+at+19.19.30.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - - Freeze Transformations</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672432322667-TVCPO6Q2JGNGPJ90AVYM/Screenshot+2022-11-23+at+20.48.08.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - - Delete unused nodes in Hypershade</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672432995055-UCLKEKTHJOFCBVWCQDPC/Screenshot+2022-11-23+at+20.57.52.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - - Optimase the Scene</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672520297195-65DFDRM7I0KH0VI1HY6K/Screenshot+2022-12-31+at+20.57.58.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Import settings for Low Poly Mesh</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672523119335-OU9QBMC3GVAXVH9GTY5Z/Screenshot+2022-12-31+at+21.44.43.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Example of LP Mesh in 3D Viewport - Bake has not been applied yet</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672522965380-5FTJKR8U3BINL76RBQUH/Screenshot+2022-12-31+at+21.42.16.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Example of UDIMs in 2D Viewport</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672523897019-4Y66YFDFLYMOD6KI1YEI/Screenshot+2022-12-31+at+21.57.13.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Select "Bake Mesh Maps" in Texture Set Settings to open Baking menu</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672524951131-F8MYY6MCYD1YN20HZ8DZ/Screenshot+2022-12-31+at+22.15.30.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Baking Menu - Output size 4K, Dilation Width 128, HP Mesh added</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672525395847-NB9KHCW7241MSJIK4NE1/Screenshot+2022-12-31+at+22.21.05.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Ambient Occlusion &amp;gt; Increase secondary rays all the way up until 256   Ambient Occlusion &amp;gt; Ignore Backface “Always”</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672525395413-2L3ZVQODZ0NATYIKFA3T/Screenshot+2022-12-31+at+22.20.42.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Curvature &amp;gt; Increase Secondary rays all the way up until 256</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672525396456-MO2Y1E37FP69ONPM4A3E/Screenshot+2022-12-31+at+22.21.51.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Thickness &amp;gt; Increase Secondary rays all the way up until 256</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672427144687-QQQFIM8JZ19JBVWCVTM3/Screenshot+2022-12-06+at+12.09.06.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Baked Bird, UDIMs have been used, Model is ready to Texture</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672427160323-2S3HB57RT96KMKZ9KK7J/Screenshot+2022-12-07+at+16.18.47.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Texturing complete, ID Maps were extremely helpful</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672427153327-8AYY9HF9EY2WGCAW1C9A/Screenshot+2022-12-07+at+16.24.07.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Editing Arnold UDIM export settings</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669681342046-9BAN3VYLYZ1NODMI46XW/5968543.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - What is Substance Painter + further info</image:title>
      <image:caption>Week 8 Photo credit: Flaticon Adobe Substance is a set of software tools for 3D texturing and material creation, it allows us to create detailed, high-quality textures and materials Includes a range of features and tools for creating and manipulating textures, including support for PBR (physically based rendering) workflows Can be used in a variety of industries, including game development, film, architecture, and product design Often used to create realistic-looking materials, such as metal, wood, and stone, as well as more complex, layered materials, such as Lava or a rocky footpath The programme will allow the user to Bake a High Poly mesh onto the topology of a Low Poly mesh. This preserves the detail within the mesh without creating an exceedingly high Poly Count, (which would be detrimental to animation and a successful workflow)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672611565389-MF7YZ283WM0RBG2XEYCA/Substance+painter+Interface.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Labelled diagram showing Substance Painter's Interface</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669718482867-Q5AQDGRSSQ4LV551X5KF/28th+class+notes_001.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - My class notes pages 1-2 - Preparing to export from maya to Substance Painter</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669718945116-C4JD9CBE7VVJ0EPCK6VD/28th+class+notes_002.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - My class notes pages 3-4 - Intro to Substance Painter + Internal Tutorials</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669719435944-8QVQB4UEQRUC9CVMBXT4/28th+class+notes_003.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - My class notes page 5 - Internal Tutorial Substance Painter: Paint V Fill Layer</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669681773100-X0M93GTI2ZFR9Z0P148N/28th+class+render_001.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Meet Map Model</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669681778384-6XC6OIFJCL4XE57JUE65/28th+class+render_003.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - - Orthographic View</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669681775724-GCNHB6E0ETMV79BPXS3T/28th+class+render_002.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - - Perspective View</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/02bb4ec1-37aa-4fab-a68b-9575cd9c4ea4/Screenshot+2022-11-28+at+23.03.38.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Suffixes have been created for the High Poly and Low Poly Mesh</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/d8500940-b64d-42f3-8434-d479ef4e78c0/Screenshot+2022-11-28+at+23.03.11.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Colour selected for one of the Meet Map's ID Maps</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669682101586-2LYLY86Z07DG3I31ACGF/Screenshot+2022-11-28+at+23.08.54.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Side-by-side view of the two models, both shown without their Wireframe</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669682088854-SQSNARVGJ8PJZLJ3KHL3/Screenshot+2022-11-28+at+23.07.05.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Low Poly Mesh with correct Suffixes ready for Substance Painter</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669682091787-3VYFBMZF08BIB5C59ACY/Screenshot+2022-11-28+at+23.07.33.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - High Poly Mesh with correct Suffixes ready for Substance Painter</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669682095430-U5UO2MBBYDI5X95OC00F/Screenshot+2022-11-28+at+23.07.48.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Side-by-side view of the two models, both shown with their Wireframe</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669682095504-9P289EOXOXQXCSOUZFJG/Screenshot+2022-11-28+at+23.08.28.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Close-up view of the Low Poly Mesh (Including ID Maps)</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669682097626-6U60EXQS1ZDK72ZW50TD/Screenshot+2022-11-28+at+23.08.36.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Close-up view of the High Poly Mesh (Including ID Maps)</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672424721323-ND6G5GZYXXKXROMMU4IU/Screenshot+2022-12-06+at+01.17.54.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Quick reflection upon previous ID Mapping work, what have I learned:</image:title>
      <image:caption>With much further practice and research, ID Mapping has been made easier through my own work within the DSP Module. For example, when I created the WoodPecker 3D model: (This process could be related to any High to Low Poly Texturing workflow) I was able to create specific ID Maps within my High Poly Model in Maya These ID Maps were then exported along with the High Poly mesh into Substance Painter The High Poly Mesh was baked onto the Low Poly Mesh in Substance Painter I could now use ID Maps as a way of adding paint + Fill layers to selected parts of the model, such as the Primary feathers, claws and beak (This resulted in more control when Texturing the model) My own personal self-critique is that I feel that due to this process being so complex and topic-heavy, I still feel that it will take much further practice within this area until I become accustomed and relaxed with the process. This is still a worry for me, due to the deadlines of the final models being so close, although I will always try my best and luckily the internet and Canvas always have an overflowing amount of useful information. One of my personal self-critiques that I would like to reflect upon is, not having enough specified ID Maps for my DSP WoodPecker model. The reason why I am mentioning this model, is because it was my very first attempt at creating ID Maps and utilising the professional workflow from maya to Substance painter. Therefore this difficult process allowed me to challenge my skills and reflect upon how self-improvement could be made. Throughout the texturing process, although many ID Maps have been created, I still felt that it was ‘not enough’, as there were feathers that I wanted the paint to adhere to and close-by feathers that I did not want to paint to appear upon. Conclusively, one of the main learning lessons that I have realised is that it is ok to have MANY ID maps, especially when creating complex characters / objects.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669683304553-MEUT287LZZE6AXBXKV3V/esp+1+understanding+layers+render_001.jpg</image:loc>
      <image:title>BLOG - Week 8 - week 9</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669722386549-5SRVCDJB75AH9XT08JZM/Screenshot+2022-11-29+at+11.26.41.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Brush Library -</image:title>
      <image:caption>Shown over to the right is the “Brush Library” toolbar. Within this Brush Library there are many different types of brushes, from artistic / traditional paint brushes, to brushes in the shape of footprints + handprints. Using these brushes within Substance Painter is a great way to add Height detail within the mesh, instead of importing the model back to Zbrush and adding Alphas there. Many of these brushes have similarities to Photoshop brushes and can be downloaded from the internet, offering an endless supply of unique effects within your 3D model. Screenshot Credit: Anna McKee</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669722384499-KWXG85B2B107ZZKNLVDE/Screenshot+2022-11-29+at+11.16.32.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Meet Map model has been imported, UDIMs are present in 2D Viewport</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669722387735-XPHXHGNUANSH2D0L3JSU/Screenshot+2022-11-29+at+11.26.19.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Practicing using Fill layers along with a Black Mask, this is non-destructive</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669722373869-JRKK4JSQ7DH1KFFQ1ZLO/Screenshot+2022-11-29+at+11.17.31.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Close-up view of the Properties tab</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669722387427-BD35SP0VLLUBCSN9ODF0/Screenshot+2022-11-29+at+11.34.23.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Close-up view of the Layers tab</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669722911743-INXZU43JFEZUDH8L7WLV/thumbnail_image-1.jpg</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Experimenting using brushes with Height</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669722921861-FIUEEXSAY3JQRO6LNHFH/thumbnail_image-2.jpg</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Swapping the paint layers around in the "Layers" tab , this will move the paint layers in the 3D viewport</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669723292603-CMFYCFYQ4HPQAMTG10VD/thumbnail_image-4.jpg</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Attempting to create a 'rust-like' texture without colour</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669723301626-7NACIWDZUISFV37KCGEE/thumbnail_image-5.jpg</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Checking what the Mask looks like</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669683341948-I94KT15PXH0RI2RC9SCK/esp+2+paint+v+fill+layer+render_001.jpg</image:loc>
      <image:title>BLOG - Week 8 - week 9</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669683342104-79C3HJ1119RCJQL2NSNO/esp+2+paint+v+fill+layer+render_002.jpg</image:loc>
      <image:title>BLOG - Week 8 - week 9</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669723429760-7O0N1LV2S39RNRCG8CYL/Screenshot+2022-11-29+at+11.30.50.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Using a destructive paint layer to add a red brush stroke</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669723431433-B5Y2KY4G8G9BE06SAW9J/Screenshot+2022-11-29+at+11.32.51.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Opening the Filters, using the search bar</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669723445972-6P5L9WL2FU85ETYNJ51A/Screenshot+2022-11-29+at+11.32.44.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - HSL Perceptive Filter is selected</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669723433726-7TEKT009N9F3DWOQUCA0/Screenshot+2022-11-29+at+11.32.58.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - HSL Perceptive filter applied to Paint, this allows us to change the paint colour</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669723443794-63DIFY717210Y9UAKXMI/Screenshot+2022-11-29+at+11.33.10.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Paint colour is changed from Red to Purple</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669723432782-WIAY6LP34TZYQUQBB37D/Screenshot+2022-11-29+at+11.27.54.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Brush has been changed and Height added to display texture</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669723444975-WSPHY94B53WH18JO2WWC/Screenshot+2022-11-29+at+11.33.38.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Close-up view of the Material Toolbar</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669723447748-UFAIPS32WQ3DIFWTCWBC/Screenshot+2022-11-29+at+11.33.50.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Roughness = 0, Metallic = 0, this creates a shiny texture</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/0b965a7c-7a9c-4abe-9291-b373488fa435/30th+wednesday+support+session_002.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - WEDNESDAY SUPPORT SESSION -</image:title>
      <image:caption>Substance Painter Week 8 - Online - 10:00am - 12:00pm, 30th November 2022 Topics covered within the support session: Further exploration regarding tools that will help us to achieve a “non-destructive workflow” - Using Fill Layers instead of relying on Paint layers The power and flexibility of using ‘masks’ - allows us to add effects/paint on selected parts of the mesh, this is a non-destructive method Alternatives to using ID Maps - we can use SubTool naming conventions instead Secondary Rays - Make sure to turn this up to its highest point, it will increase quality Creating groups - Control + G (This is the same as Maya) Adding swatches via the Eyedropper Tool Disable mesh - Shift + click Max Frontal Distance = Increase this to capture more detail within parts of the mesh that are ‘sticking out’ Max Rear Distance = Increase this to capture surfaces ‘poking inwards’ Exporting - Output Templates = Use “Arnold Ai Standard” Generators - These use your mesh maps to create a mask/material Use OpenGL when exporting Normal Maps in Substance Painter</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672603425038-YWQL98XK44FHOJFKJVPB/Screenshot+2022-12-04+at+16.35.43.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Experimenting with layout of UVs, will eventually move these UV shells around to more specific UV Islands</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672603546962-NYGARVN99YE8UYALPC7T/Screenshot+2022-12-03+at+22.24.31.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Individually UV Mapping the Tail feathers</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672603476583-DIC4C270KN6WDW128Q1S/Screenshot+2022-12-06+at+00.05.00.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - UV Mapping each feather on the wings</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672604440604-9U61A2OAH28GQQV8SNF4/Screenshot+2022-12-03+at+15.56.21.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Using a "Planar" unwrap for the entire shape</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672604440604-L4XNQV6H85QPR7MDJRTO/Screenshot+2022-12-03+at+15.56.28.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Moving the UVs to separate UV Islands</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1672604443742-66309F37Q7UFP6LQRRH3/Screenshot+2022-12-03+at+16.00.29.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - Creating cuts within the areas of 'stretched' UVs, then unwrapping them. This creates a perfect UV unwrap, with no stretching and even Texel Density</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1670755305510-END3OSMZYW5VNRNCF5UO/week+9+notes.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - My class notes pages 1-2 - Texturing</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1670755295511-EK7U0IKGD5MFJ0OB02XM/week+9+notes_002.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - My class notes pages 3-4 - Texturing</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1670755296993-U34A9JBM0BMXYNNI5UYY/week+9+notes_003.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - My class notes pages 5-6 - Texturing</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1670755301341-XMTBH40N8K2A7TN5E7A9/week+9+notes_004.png</image:loc>
      <image:title>BLOG - Week 8 - week 9 - My class notes pages 7-8 - Texturing</image:title>
      <image:caption />
    </image:image>
  </url>
  <url>
    <loc>https://annamckeeart.com/blog/week-6-week-7-blog</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-08-07</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/ed2dcef8-2ae3-47ee-b1df-f9afcf6863c2/easter+island+thumbnail+photo.png</image:loc>
      <image:title>BLOG - Week 6 - week 7</image:title>
      <image:caption>My research / study surrounding Retopology and Texture Map Baking, including self-reflective thoughts. Week 6 - Week 7 14th November 2022 - 27th November 2022</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668697279039-0GMSN2ETLI3Y2396GAUN/retopclass+notes_002.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - My class notes pages 1-2 - Retopology</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668644672577-T0LOKYN7C6GSR684GW4P/retopclass+notes_001.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - My class notes Pages 3-4 - Retopology</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668697923305-R5L8DUG7YZPZ6NP90EFV/retopclass+notes_003.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - My class notes Page 5 - Retopology</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/73b073ca-2467-4252-81e5-79be13081cd3/Star.png</image:loc>
      <image:title>BLOG - Week 6 - week 7</image:title>
      <image:caption>A vertex with more than 4 edges. Stars / Poles are acceptable to use, and almost every model has them. Even a professional, manually retopologized model will have multiple stars within it, as it is near impossible to only use quads due to the necessity to connect low-density mesh to high-density mesh. Stars can create pinches when animating. Stars are also commonly placed between the nose and eye, as this area provides less creasing = less deformation when animating. It is acceptable to have Stars in a model, although it is important to place them in ‘hidden’ places such as behind the ear / soles of the feet, or somewhere that will be covered by clothing or an object.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668476476604-EM3F93AKMGJFYULPLFLH/face+retop+refernces.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Using PureRef to collect reference images regarding Retopology within the human face</image:title>
      <image:caption>- PureRef</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668875795203-E50ZLHZVVEVTLS24CX32/easter+island+thumbnail+photo.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Final Wireframe Renders - Internal Workshop - Quadraw - Easter Island Model - Credit: Anna McKee</image:title>
      <image:caption>- Maya - Adobe Photoshop</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668881151838-F3YVNXWXVGQI28Q1OMTW/thumbnail_image%252B%2525283%252529.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Creating the first basic Edge-Loops</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668476319926-9D1PDRCXCBKQH55RQD8A/thumbnail_image.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Slow building-up the Edge-Loops, creating a centerline down the middle of the face</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668880721516-QUB2G33QLRUNJIJ57VV3/Screenshot+2022-11-18+at+18.30.04.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Challenge/Issue: Created multiple Poles that were not needed. Continuously created faces, then deleted them.</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668880721184-UJW82XYKPY45QKFB4R4L/Screenshot+2022-11-18+at+18.40.07.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Managed to reduce the number of Poles, although was still unsure of Topology integrity , as I felt there was not enough loops surrounding the mouth to the nose</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668880738731-LYUKION30XT4S0AF12M1/Screenshot+2022-11-18+at+20.24.19.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Attempted to add multiple edge loops to resolve ear issue, as Topology kept 'Pinching' through high-res model</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668880753348-CUFNHS81ONOG26Y9Y0K2/Screenshot+2022-11-18+at+21.12.32.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Ear issue slightly resolved by adding more Edge-Loops, still unhappy with outcome, (as there is still 'pinching' within the ear.</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668880754506-09UCW1DJCGIK0DYKXTBF/Screenshot+2022-11-18+at+21.17.01.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Extruding Edge-Loops to create the bottom part of the mesh</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668880760817-PFWWJWJ8465WM42Q86UC/Screenshot+2022-11-18+at+21.18.03.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Extruded and joined the new topology faces, keeping resolution low, as this makes the process more streamlined</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668880768084-M7GO3MTF71M5JTUSBNZD/Screenshot+2022-11-18+at+22.11.44.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Using maya's 4 Panel View to study the topology from different perspectives and an Orthographic view</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668880778857-OTSK4QGN1ZVT2YD6A9J5/Screenshot+2022-11-19+at+15.08.14.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Previewing the new low-res topology, noticing the ears are not symmetrical</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668880784184-136KPV64LSMFJALQAM0Q/Screenshot+2022-11-19+at+15.19.22.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Highting and deleting half of the new topology, then mirroring half of the topology on to other side of model</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668880788607-GYJJ06I742SNDB78TOK7/Screenshot+2022-11-19+at+15.19.25.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Mirrored topology is perfectly symmetrical</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668880796175-92X2FYTDFVM9ZHXBFCM2/Screenshot+2022-11-19+at+15.42.20.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Added many more Edge-Loops around the ear, this has fixed the issue with pinching (or so I thought, this actually created a new problem)</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668880803063-PR1N2308GR07KDBUH82U/Screenshot+2022-11-19+at+15.48.28.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Another view of the ear, more Edge-Loops were added. This has smoothed-out the sharp edges previously seen within the ear</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668880795960-9PAOJASIVHN80J3VHZ8R/Screenshot+2022-11-19+at+15.42.29.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Front view of final Low-Resolution retopologized mesh</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668880808918-TOZ2RULSXJOC7UQE7R0Z/Screenshot+2022-11-19+at+15.52.32.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Perspective view of final Low-Resolution retopologized mesh</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668879610006-386TTLTREOBZQDXF2QYE/smoothed+easter+island_003.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Smooth Preview Experimentation_001</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668879610238-92WCBZMNQB8HYAGLXGLY/smoothed+easter+island_002.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Smooth Preview Experimentation_002</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668707590363-B5YOK27EQDK6DDTBD8NZ/high+res+Blender+books_002.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - My Blender Notebooks (1-3) - Credit: Anna McKee</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668705843146-I7PNX29KSX3IX4LUR79L/blender+retopo+notes_001.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Blender Retopology Notes_001 - External</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668706204943-ZFNXVSWS2GMKYQNDNJ36/blender+retopclass+notes_002.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Blender Retopology Notes_002 - External</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668706346327-VU6GDBSRDLV0C2Y5GBLI/blender+retopclass+notes_003.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Blender Retopology Notes_003 - External</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668706645067-26L9DMWLDXLNEUPKT37E/blender+retopclass+notes_004.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Blender Retopology Notes_004 - External</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668707878797-BOBB1ENT130MKO77CS0I/Screenshot+2022-10-21+at+13.56.41.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Retopology in Blender - External Tutorial_001</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668707888344-X3Y6ZKU5Y277XNFQ16K0/Screenshot+2022-10-21+at+13.57.52.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Retopology in Blender - External Tutorial_002</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668707906540-7VR2U4G5KAOBZVZBSMB8/Screenshot+2022-10-21+at+13.58.29.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Retopology in Blender - External Tutorial_003</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668709857605-33RDR38SY4JSUWYRACDB/Screenshot+2022-11-17+at+18.27.00.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Retopology in Blender - External Tutorial_004</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668709882480-BWGUY77CQ1DC4KY9PB2J/Screenshot+2022-11-17+at+18.26.48.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Retopology in Blender - External Tutorial_005</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668644286042-R8OUD2NON5DHPQUP51M7/Thumbnail+Retop+example+page.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - "Topology Workbook Vol.1 + Vol.2" - William Vaughan</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668709194096-L1ZHRS6NU5US5J53Q1GL/retop+books_001.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - How Bevels can be used within Topology</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668710211761-PTXYINOV3O33SSAK98VG/retop+books_002.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Rerouting Tris</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668710591053-IWHJZG6X584WZ410YQP0/retop+books_003.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Subdivisions, Poles, Edge-Loops, Hold Edges</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668710958491-WUTS48CTXG9JAOJE81PW/retop+books_005.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Basics of Vertices, Edges, Polygones, Tris, Quads and N-Gons</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668477367451-77SSXAPGC9YLB0A5RFJY/Retop+example+page_002.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Facial Topology reference</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668477353067-6KK6Z7W44DZANEFHBR50/Retop+photo_003.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Rerouting guides for High-density to Low-density topology</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/3b6267c9-a5dd-4ed8-9f57-eff689af1164/IMG_8478.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - WEDNESDAY SUPPORT SESSION - UV Unwrapping</image:title>
      <image:caption>Week 6 - Online - 10:00-12:00, 16th November 2022 Topics covered within the support session: Using Seams - Their importance, function UV Unwrapping a pair of headphones Unfold Tool - Quick, but this might create some level of distortion within the UV Island Discussion regarding unseen places that don’t need UVs Manually straightening UVs using the “Scale Tool” - Extra steps that are useful when creating accurate UVs Sew Tool Less Seams used = More UV Distortion, this method is quicker More Seams used = Less UV Distortion, this might create too many UV Islands Learning to combine the use of the Unfold tool, creating seams, scaling / straighten UVs and then sewing back together the UVs. This will help to create less stretched UVs / Uv Islands, although this process might be slightly more complex and take more time</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/2a0cdf05-2410-40b3-8832-4671b34bee00/1.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Topics Covered -</image:title>
      <image:caption>21/11/2022 During our class on Monday we were introduced to the complex topic of “Maya and Arnold Shaders”, which included areas such as: Maya Shaders Vs Arnold Shaders (aiStandard Surface Shaders) - How they are important when wanting to create realistic / stunning materials Hypershade - Its function / relevance when creating materials, shading networks, connecting rendering nodes and many other processes PBR - “Physically Based Rendering” - The science behind it - Specular, Subsurface Scattering, Refraction, Microfacet Theory, etc Different types of maps used in PBR - Albedo, Normal, Roughness, Metalness, Specular, Height, Opacity, Ambient occlusion, Refraction and Self-illumination sRGB - “Standard Red Green Blue” - Gamma Correction - How your computer monitor may affect the how you perceive a final render</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669338587117-QPA8XFXB6X3R7RTCSH8F/big+render+lambert+blinn+phoneg.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - From left to right - lambert, blinn, phong</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/2c9b4147-2640-4812-b9b5-56140249fa88/Screenshot+2022-11-25+at+15.43.20.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Arnold Shaders/materials:</image:title>
      <image:caption>Arnold Shaders (or commonly presented as the suffix “ai” in front of a word), help us to create extremely realistic (realworld) materials, although they can be used for a cartoon/stylised effect as well. The reason why Arnold Shaders are so special is because they take into account ‘real-world- physics’, which is why the materials created through them are substantially more realistic when compared to Maya’s default shader list. These shaders are much more powerful than Maya’s default shaders and will help us to adjust elements such as Transmission, Reflection / refraction, Absorption, scattering, etc. Having so much creative control will allow us to create almost any material imaginable, this is what makes Arnold Shaders industry standard. Screenshot Credit: Anna McKee</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669387575200-T8HU0M3BSQVS3EMA9XRQ/Screenshot+2022-11-25+at+14.17.31.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - - Hypershade button</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669387576151-E2HX2ZXXNLS6GUL6OEZS/Screenshot+2022-11-25+at+14.45.33.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - - Inside the Hypershade - Showing materials/shaders for the lamber, blinn and phong</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/7d20e014-8128-472f-bc51-c66747979aa7/Rocks001_PREVIEW.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - What are maps / their use:</image:title>
      <image:caption>Using a specific combination of PBR maps within our workflow will allow us to create added texture, lighting, effects such as rust, cracks, dust, bumps, colours, etc. The process of creating maps, exporting and connecting them to their correct shader nodes is an essential (industry-standard) method too, especially if you want to create stunning, realistic or bumpy textures on your object or character.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669401181485-TJI4VW4R7390B5Z0ITO0/Rocks001_2K_Color.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - - Albedo Map</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669401186120-YH0KAY07I07JLXOTSZ9L/Rocks001_2K_Roughness.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - - Roughness Map</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669401174335-O2RH08AFJYW1ACE91AD3/Rocks001_2K_Displacement.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - - Height Map / Displacement Map</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669401172955-68UQCYABS5KL7B0095RU/Rocks001_2K_NormalDX.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - - Normal Map</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669401183446-QTOVA69PYLS58UJQRSU7/Rocks001_2K_AmbientOcclusion.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - - Ambient Occlusion Map</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669400351392-L757JVSKZ5SWEC4PDZDX/adobergbvssrgb.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - sRGB vs Adobe RGB diagram - Credit: DPSB</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669400356490-7NQ7720OV4HB1XUAAQ0Q/Pro-and-Con.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - sRGB Vs RGB Chart - Credit: Digital Photography School</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669132241729-PMOIQ3GT3E2S2B553EQG/Edited+class+notes+21st+SHADERS_001.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - My class notes Page 1 - Maya and Arnold Shaders</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669137203052-HL5LONYBZ07TFFOZ59D3/Edited+class+notes+21st+SHADERS_002.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - My class notes Pages 2-3 - Maya and Arnold Shaders</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669137701925-BNN47FZ3PBOLV72K88QA/Edited+class+notes+21st+SHADERS_003.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - My class notes Pages 4-5 - Maya and Arnold Shaders</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669142269047-QH4U0FFKHUQQ0K1FEAPI/Edited+class+notes+21st+SHADERS_004.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - My class notes Pages 6-7 - Maya and Arnold Shaders</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/4fc6b1cc-574a-46e2-93b3-be5bfca501bc/file.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - THE PBR GUIDE - PART 1</image:title>
      <image:caption>Light Rays Absorption and Scattering - Transparency and Translucency Diffuse and Specular Reflection - Microfacet Theory Color BRDF Energy Conservation Fresnel Effect - F0 (Fresnel Reflectance at 0 Degrees) Conductors and Insulators - Metals and Non Metal Linear Space Rendering Key characteristics of PBR</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/f3bb0c4d-4a29-4854-a4d9-3e3457cc8222/file+%281%29.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - THE PBR GUIDE - PART 2</image:title>
      <image:caption>What is PBR? What Are The Benefits? What Does It Mean for the Artist? Metal/Roughness Workflow Dielectric F0 / Base Color / Metallic / Roughness / Resolution and Texel Density Pros and Cons Specular/Glossiness Workflow Diffuse / Specular / Glossiness / Resolution and Texel Density Pros and Cons Maps Common To Both Workflows Ambient Occlusion / Height/Norma Substance PBR Utilities Substance Designer / Substance Painter / Substance Outputs and Rendering Charts Is the Surface Metal? / Reflectance Values /Correct/ Incorrect Comparisons</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669065902170-QDRBLNT39MP9Z4FAGQ8R/tiles+floor+attempt_003.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - "Floor Tile" - Internal Workshop - Experimental Render_001</image:title>
      <image:caption>- Maya - Arnold</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669068978866-TLZ0HPS8Q66VU07PI1DD/PNG+albedo.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Albedo Map - Base colour</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669068881268-NBPZLZO8YXWLU0XJPXQU/PNG+Roughness.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Roughness Map - Defines how rough the surface is</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669068875303-1DSIY7WUQGJEZ17IZYSL/PNG+height.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Height Map - Defines the highest and lowest points of the texture</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669068879173-GUW3IZXEQR6FGHDR0ZDB/PNG+normal.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Normal Map - Creates details without adding more Polygons</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669067387949-5R98X3N550DFQYX6IA6X/image.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Inserting a Plane, assigning a "StandardSurface" material to it</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669067401978-2V05HMUJ76VTJQDI5W2M/thumbnail_image-2.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Adding the "Checkerboard" material to the StandardSurface Shader, opening the HyperShader</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669067400558-XGCPPMXCYUDBC1RH12IP/thumbnail_image-1.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Adding in the Albedo, Roughness, Height, and Normal Map, attempting to 'attach them' to the correct inputs/outputs.</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669067402781-SI9G9OUGGP2958MY6C5M/thumbnail_image.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Textures not appearing on my Plane, realising something is wrong, (further study is needed)</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669067398633-MJ0459BU1WL9TSVXM1H7/Screenshot+2022-11-21+at+20.49.47.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Using HyperShader and attempting to move around attach/detach the Maps to see if this would help add colour back to my Plane</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669067401760-50R83W9LZSEIC0MUVD56/Screenshot+2022-11-21+at+20.41.35.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Through further study I was able to make the tile texture reappear, "Hold right--click, assign material to selection"</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669067046514-OA4DLUYGJ9P6MO73LR5A/tiles+floor+attempt_001.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Experimental Render_002 - Render image too dark, not enough lighting / exposure</image:title>
      <image:caption>- Maya - Arnold</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669067047122-XCFB0ZDZW67NCX92EQ52/tiles+floor+attempt_002.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Experimental Render_003 - Render image colour washed-out, too much exposure / lighting too bright</image:title>
      <image:caption>- Maya - Arnold</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/6e4954e8-35e8-4f02-be1e-c1c7e70bb8c2/PNGflipped+normals+thumbnail+maya+shaders.png</image:loc>
      <image:title>BLOG - Week 6 - week 7</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669127591163-F9TR1RTYOBXXX3E8PJB0/edited+flippednormals+SHADERS+notes_001.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - My External Tutorial Notes Pages 1-2 - "Maya Shaders"</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669244971421-319OIJ2QEOEI3RDHTRS6/External+tutorial+notes+shaders_002.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - External Tutorial Notes Pages 3-4 - "Maya Shaders"</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669246427570-P0CHXTDCGPV0SVYPGESS/flipped+normals+notes+_003.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - External Tutorial Notes Pages 5-6 - "Maya Shaders"</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669075927041-K0GIYBGE253CQ897T4NU/Screenshot+2022-11-21+at+23.17.40.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Assigning a "Favorite Material" for easy access</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669075933010-HI6B3247GDB8KHMOZJHN/Screenshot+2022-11-21+at+23.46.47.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Selecting mesh in viewport, hold right-click on material in Hypershader - "Assign Material to Viewport Selection"</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669247951055-Z2ABASDAADF1H5WG25VY/Screenshot+2022-11-22+at+21.55.36.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Adjusting the colour on the sphere - Base weight is set to 1.000</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669247969264-9FR97IZ6XIGSXJ1C3BO3/Screenshot+2022-11-22+at+22.37.49.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Specular IOR set to 1.500 - Shows the material of glass</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669247958326-RV63XFY0SY4OU85BATFG/Screenshot+2022-11-22+at+22.04.06.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Base Metalness set to 1.000 - Object is not Transparent anymore, it is not metallic</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669247993586-C3UIRHAII3RYCG85Z424/Screenshot+2022-11-22+at+23.45.47.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Setting Subsurface weight down to 0.000 - The mesh retains no Subsurface colour</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669248004164-D4A96H0R2W5Y7LB34W0P/Screenshot+2022-11-22+at+23.58.02.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Setting Subsurface weight to 1.000 - This adds the colour back</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669248006937-270CEKL2LFN4EFFZW4LV/Screenshot+2022-11-23+at+00.13.37.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Emission weight set to 1.000 - Creates a bright glow</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669164223598-KWDVGJULGIPGH0Q34K7O/Colour+Render+Flipped+Normals.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Sphere - Basic Colour Render</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669250639854-P5FV3Z8ADV8CQAHBR51N/Transmission+high+strength+weight+set+to+1.0.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Glass Jar - High Transmission, Weight set to 1.0 = Can easily see through jar</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669163591883-SJG2UMZ1AH0XJ6980LDY/After+turning+on+transmission+render.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Glass Jar - IOR set to 1.5 = This is the glass preset</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669250637236-OVEDIY57TUBW5F44TCAV/IOR+set+to+1+shows+full+transparancy+.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Glass Jar - IOR set to 1 = Shows full transparency</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669250639231-TRCF5DC4QKYYDDPXP96C/IOR+set+to+2+.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Glass Jar - IOR set to 2 = Slightly more clouded</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669250638531-MHYT7GFA69PZE89S5VED/Tranmission+low+strength+weight+set+to+0.000.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Glass Jar - Transmission low - Weight set to 0 = Unable to see through jar</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669163628975-3EAQING7YTMO7VWCZT8C/chnaging+the+colour+of+the+Tranmission+colour+.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Glass Jar - Changing the Transmission colour = Glass colour changes to Red, still able to see through object</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669163649096-KFGS8KIX0ZHXQJTA8SB3/sss+experimenting+with+TYPE+DIFFUSION.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Monster - SSS set to "TypeDiffusion" = Lower quality SSS</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669289912596-8EVT4D7XFD6XY3LQ3N2W/sss+experimenting+with+TYPE+RANDOMWALK.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Monster - SSS set to "RandomWalk" = Higher quality SSS</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669163555511-YGC6NYRRN21NIJQPL39C/glow+extremly+high+on+weight+emissions.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Bevelled Cube - Glow extremely high on weight Emissions - Added Yellow colour = Bright glow</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669251409640-1BH03SV9KU1KU46UF120/emission+lowering+the+weight+to+create+less+glow.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Bevelled Cube - Emission lowered on the weight to create less glow - Added Yellow colour = Little amount of glow</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/938e1dd9-4c34-4da8-a7cf-930f6d4a74b1/web+support+session23rd+substancepainter.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - WEDNESDAY SUPPORT SESSION - Multiple Topics</image:title>
      <image:caption>Week 7 - Online - 12:00-14:00, 23rd November 2022 Topics covered within the support session: HDRI - Using a Skydome to present a HDRI , its uses and benefits for a final render File types for HDRIs - Use EXT or HDR only Changing materials: Attribute Editor &gt; Presents &gt; Materials Chart Creating an “aiWireframe” - create naming conventions, optimase the scene, Areas that deserve further research: ID Maps, AOVs, Mesh Clean-up process, how to optimize the scene, Rules for UV maps: keeping space between UVs and UV Tiles, no overlapping UVs Preparing mesh for exporting to Substance painter - (List shown directly below)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1e9c0d93-da3b-47ec-8287-830cd9f310af/Screenshot+2022-11-23+at+18.32.24.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Centering the mesh -</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/a37ad165-c31f-45a1-a644-3ff60a97ec10/Screenshot+2022-11-23+at+18.50.46.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Clean-up Mesh -</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669230997739-MRQR1PJ7RM1VX1Y59IWO/Screenshot+2022-11-23+at+19.16.12.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - - Delete History</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669231268616-HDM6C5749WYNNLSH6WYR/Screenshot+2022-11-23+at+19.19.30.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - - Freeze Transformations</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669236577478-9RBTEN04CKD0GFS6T7FU/Screenshot+2022-11-23+at+20.48.08.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - - Delete unused nodes in Hypershade</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669236973304-PQT9YZPU9U3XAZ2ZGBGU/Screenshot+2022-11-23+at+20.55.47.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - - Create naming conventions</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669237109254-4YNQL6OXY9PKF21QONNP/Screenshot+2022-11-23+at+20.57.52.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - - Optimase the Scene</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669422453207-UD2LI0QN0LTXRWK7P3JF/setting+up+the+scene+for+material+testing.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Setting up the scene - Assigned aiStandardSurface to mesh - Adding HDRI via aiSkydome</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669422632169-NDS7HYJ0UFXOHFU51U27/1920+setting+up+the+scene.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Turned aiSkyDomeLightShape1 Visibility to 0.000 - Hides HDRI scene from camera</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669422632169-11QL8HZ0VN4C7FAYG88N/grey+setting+up+the+scene.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Colour Value lowered to 0.180 - Creates a slightly darker grey</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669424476402-U0ZQ8B61U45Y407P89UL/pngshanghai_riverside_4k.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - HDRI used within the aiSkyDome</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669423161156-795T2KLCX2NK9L0I9DBB/Screenshot+2022-11-25+at+22.11.00.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Activating the "ailmagerDenoiserOtpix1" to reduce noise within the final render</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669423171573-INI7C6VPWUVGWEJNO9A8/Screenshot+2022-11-25+at+23.15.53.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Opening Arnold render View</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669423404408-EQ8BAFNOBC52A5LT27KA/light+purple+second+video.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Experimenting with HSV - Hue, Saturtation, Value</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669423405110-WGH9MA0UBX7S5YASZGDX/video+2+diffuse+set+to+1.000.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Render with Diffuse Roughness set to 1.000 = Slightly darker, more light absorbed</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669423404408-OFYGFAG9JC5NGI9MJIZM/Video+2+diffuse+roughness+set+to+0.000.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Render with Diffuse Roughness set to 0.000 = Brighter colour, less light absorbed</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669423500467-76NRNT7PDKH9HYVH9U7A/Screenshot+2022-11-25+at+23.41.45.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Experimenting - Attempting to make one of my favorite colours</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669423489924-CW3OZJTCMJR89ENA7H1R/Screenshot+2022-11-25+at+23.41.42.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - RGB, 0 to 255 allows us to type in Colour Codes to replicate the desired colour</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669423502103-APVSSWC9ED6OZKNASGOO/Screenshot+2022-11-25+at+23.58.21.png</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Screengrab of 2 renders showing Diffuse Roughness, set to 0.000 and 1.000</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669475788898-WLQDL9XMCF5MAK1J5A1Y/3+roughness+0.0+metalness+1.0.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Roughness 0.000, Metalness 1.000 = Very reflective material</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669475788898-67Q1MGYOILB9FXJT9UFX/creating+stainless+steel+effect+anisotropy+1.00+roughness+0.433+metalness+1.00.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Anisotropy 1.000, Roughness 0.4330, Metalness 1.000 = Creating Stainless Steel</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669475789763-709W1QX6TIA5P1KID3NH/Rose+gold+metalness+1.0+roughness+0.356.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Metalness 1.000, Roughness 0.356 = Creating Rose gold</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/88834074-45ac-43be-802f-79a5bba2316e/Screenshot+2022-11-26+at+15.11.08.png</image:loc>
      <image:title>BLOG - Week 6 - week 7</image:title>
      <image:caption>Screenshot Credit: Anna McKee</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669478518442-WYZ745M2VGXLEF6JO33R/creating+relfetions+like+hair%2C+cds%2C+anisotropy+1.00%2C+IOR+1.146%2C++spec+roughness+0.172%2C+metalness+0.0%2C+difuse+roughness+0.0.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Anisotropy 1.000, IOR 1.146,  Specular Roughness 0.172, Metalness 0.000, Diffuse Roughness 0.000 = Creating reflections like hair, CDs</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669478631999-F5F2Z8YZ3UE1KV6FZY2U/diffuse+roughness+0.00%2C+metalness+0.00%2C+specualr+roughness+1.00+non+.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Diffuse Roughness 0.000, Metalness 0.000, Specular Roughness 1.000 = Creates a matt material</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669479035203-OQ19GBT8EI9B6ZB90W8T/plastic+material+-+sepcular+roughness+0.428%2C+ior+1.5%2C+spec+weight+1%2C0+%2C+diffuse+roughness+0.0%2C+metalmess+0.0+-+plastic+.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Specular Roughness 0.428, IOR 1.500, Specular Weight 1.000 , Diffuse Roughness 0.000, Metalness 0.000 = Creates a Plastic material</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/b12c19a0-1a76-4a80-9ab3-f5e33f48a124/Screenshot+2022-11-26+at+15.59.40.png</image:loc>
      <image:title>BLOG - Week 6 - week 7</image:title>
      <image:caption>Screenshot Credit: Anna McKee</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669483155691-B19R0JBM87RN0LMVWOUT/almost+transparent+like+air+IOR+1.001.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - IOR 1 = Almost transparent like air</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669483208577-O66FZKK79C5H95P8TJ4Q/chromatic+aberation+-+Scatter+anisotropy+0.000%2C+Dispersion+Abbe+54.971%2C+Extra+Roughness+0.358.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Scatter Anisotropy 0.000, Dispersion Abbe 54.971, Extra Roughness 0.358 = Chromatic Aberration</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669483310944-F8JTVGAHJJNSSEAHB6NX/depth+increased+94.220%2C+object+looks+less+dense.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Depth increased 94.220 = Object looks less dense</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669483069099-LEMS23M2U637ITF9C5VP/checkered+board+off%2C+.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Checkerboard hidden + Frosted glass-look</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669483777586-LXOHSYQLBPMPRW2VGS4C/Frosted+glass+-+Spec+roughness+0.492%2C+Tranmission+weight+1.000%2C+.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Specular Roughness 0.492, Transmission Weight 1.000 = Frosted glass</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669483777585-YWMV9TE238L57N50MF4Z/Glass+IOR+1.500%2C+Spec+roughness+0.000.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Glass IOR 1.500, Specular Roughness 0 = Glass-like, less frosted</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669483778515-BQSGY8M1HM4GOOCHCZNK/Opace+off%2C+ceatea+honey+like+texture%2C+added+transmission+scatter.jpg</image:loc>
      <image:title>BLOG - Week 6 - week 7 - Opaque off, added Transmission Scatter, added secondary pink colour  = Creates a honey-like texture</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669483409016-QYCLKTP2GYRNBFSUA37O/Screenshot+2022-11-26+at+16.32.04.png</image:loc>
      <image:title>BLOG - Week 6 - week 7</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669483414441-00ZJ1P2ERN8LWQQSBL2R/Screenshot+2022-11-26+at+16.39.37.png</image:loc>
      <image:title>BLOG - Week 6 - week 7</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669483414907-MECA7B4AXBJCB3IQ7F2M/Screenshot+2022-11-26+at+16.53.45.png</image:loc>
      <image:title>BLOG - Week 6 - week 7</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669483419651-2U007W1WGNYKUXOLA7KF/Screenshot+2022-11-26+at+16.55.34.png</image:loc>
      <image:title>BLOG - Week 6 - week 7</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669483421882-SNRRRMEEX2E518LIAA37/Screenshot+2022-11-26+at+17.04.01.png</image:loc>
      <image:title>BLOG - Week 6 - week 7</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1669483424164-8TQF0H163L3I425WQROA/Screenshot+2022-11-26+at+17.11.07.png</image:loc>
      <image:title>BLOG - Week 6 - week 7</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://annamckeeart.com/blog/a9eo35bjafx0j7ygm7ut3lc4oqyj0p-blog</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2022-12-29</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/7837396a-f502-42a1-900c-17eac4eaad66/HARPY+THUMBNAILpng.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5</image:title>
      <image:caption>Character Creation, Silhouettes and an introduction to Zbrush Week 4 - Week 5 31st October 2022 - 13th November 2022</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667606744774-GZ5S8PQV62RFC4X9W3AB/smaller+week+4+notes.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Class Notes - Character Design, using shapes to show character personality</image:title>
      <image:caption>- A5</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/99cad630-ec22-4d5f-bf8b-b7c0a256f30b/images+from+intern.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Make it stand out</image:title>
      <image:caption>Artist Research / Reference sheet: PureRef CREDIT - FIONA STAPLES - TRAN NGUYEN - AUDRA AUCLAIR - KISS KICKER - JOAO SOUSA - LITOS LOPEZ</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667252919044-N8JI4PMVP5ZTP684X1XR/editedblacksketch300dpi.jpg</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Previous Sketchbook Concept Idea</image:title>
      <image:caption>- Colouring pencils - Acrylic paint pens</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667253661215-7ZRI2HZWMWQPJ2WP2H4S/editedbirdperson600dpi+2.jpg</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Previous Sketchbook Concept Idea</image:title>
      <image:caption>- Colouring pencils - Acrylic paint pens</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667252951869-1D2OE4XYAOEDPFDEL3DO/EDITEDbluebird600dpi.jpg</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Previous feather study / quick sketch</image:title>
      <image:caption>- Colouring pencils - Paint Pens</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668622969773-H7CX6UGYBI3M4LUX9AQ4/Harpy+png.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - “Harpy” Silhouette, Concept Idea - Adobe Photoshop</image:title>
      <image:caption>- Adobe Photoshop</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1e96a569-39ca-4c41-8b65-f62ce3771284/Harpy+png.jpg</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Conclusion:</image:title>
      <image:caption>Overall, I was pleased with the outcome of my digital silhouette sketch, although I did still find it quite challenging to create as I prefer to completely ‘Zone-In’ and become engrossed within a piece of artwork for hours-upon-hours, (and the goal of this exercise was to create a silhouette sketch quickly and not spend too much time on each design). I have also come to the conclusion that to create a successful silhouette, the piece must not be dwelled upon and will retain a higher quality of linework if completed within a limited time-frame. This is because I believe that sometimes we create our best sketches when we are more relaxed and use bigger brush-stokes, instead of nervous, tiny ‘Chicken-Scratches’. Conclusively, I feel that I have portrayed a nimble, athletic, yet aggressive / dangerous character of a Harpy. This is due to my use of sharp edges, contrasting thin lines and spiked feathers, which allow the viewer to take into consideration the overall personality and build of the character.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668555419876-4ZTL468GPULHDDAJEB4A/homer-simpson-silhouette-image.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668555764306-KQE4WMRVBGA0DFME2WK6/download.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668555924819-I3SFEZGIDMI0CA5P0GEG/yayomg-httyd-character-quiz-stoick-the-vast.jpg</image:loc>
      <image:title>BLOG - Week 4 - Week 5</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668556089988-J6I390KCL74IOO8W7466/viking-hero.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668554750636-K3ID05FCAILTKHRMSYAV/Mojo+Jojo.jpg</image:loc>
      <image:title>BLOG - Week 4 - Week 5</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668554753673-102QRN3AZGZC16J6S76Z/clipart2159199.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/49000bbb-0f45-4c02-9228-e084ee7f5679/silhouette.jpg</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - What makes a good Silhouette?</image:title>
      <image:caption>Week 4 - This illustration shown on the right portrays two examples of character silhouettes showing Disney star, “Jiminy Cricket”. Image A: - Silhouette is clear, defined and portrays a dynamic / expressive pose. We can easily see who this character is, his hands are clearly posed (showing the character holding an umbrella and an ice cream) Image B: - Pose is less dynamic and more natural, although this makes the silhouette difficult to distinguish. There is no definition within the arms or umbrella accessory. We cannot tell that this character is consuming ice-cream, as the object is hidden within the silhouette.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668622430321-6Y4U5FE9HXGWZB9QI02E/HARPY+THUMBNAILpng.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Harpy - Character blockout - Zbrush</image:title>
      <image:caption>- Zbrush - Photoshop</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667251340622-QWAPYBSKWFLRWBFBLTBA/Screenshot+2022-10-31+at+21.20.04.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Creating a height reference of 7 and a half heads</image:title>
      <image:caption>- Zbrush</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667251340748-STDWXKZUJQC6M9S3MRV4/Screenshot+2022-10-31+at+21.20.19.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Blocking in the head</image:title>
      <image:caption>- Zbrush</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667259005889-6LMTWOUBSNI7VWSBMAIK/Screenshot+2022-10-31+at+23.29.04.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Blocking in the torso, pelvis and glutes</image:title>
      <image:caption>- Zbrush</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667261748048-RXPSOHJMENELZ2L2NVBC/Screenshot+2022-11-01+at+00.15.12.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Blocking in the shoulders, Infraspinatus Muscle, breasts, Pectoralis Major</image:title>
      <image:caption>- Zbrush</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667263584369-098B719N8M5YM6TN6V7U/Screenshot+2022-11-01+at+00.44.23.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Blocking in the nose, ears, and Collar Bones</image:title>
      <image:caption>- Zbrush</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667265311851-RMSTD32AUG1EOXVR9IGZ/Screenshot+2022-11-01+at+01.14.20.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Blocking in the arms, forearms and palms</image:title>
      <image:caption>- Zbrush</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667385366521-B9K6TDTXVIL3QC8SRA20/Screenshot+2022-11-02+at+10.35.04.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Using 'Spotlight' to add my image reference</image:title>
      <image:caption>- Zbrush</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667871007314-2H5B77Y7EVQZ83U1DAI5/Screenshot+2022-11-08+at+00.12.02.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - "Merging Down" and "Auto-Grouping" polygroups</image:title>
      <image:caption>- Zbrush</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667871004785-WPS5XPU5HPU2Y8UHTHK4/Screenshot+2022-11-08+at+00.11.04.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Checking the side-view of my model / checking proportions</image:title>
      <image:caption>- Zbrush</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668536058643-JCXAM02BGS52J19PFN4I/Screenshot+2022-11-15+at+18.12.11.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Scaling the model to fit 7.5 heads, as this is the sterotypical 'desirable' height for a female character</image:title>
      <image:caption>- Zbrush</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667349468813-LMF5FW2NWACMIA3XD1WZ/zbrush+book+1.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Zbrush Notebook - Front Cover</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667349474774-2KW00VGJU7JR7V5VJZHW/zbrush+book2.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Zbrush Notebook - Isolate, Masking</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667349725510-R0S2K4M12KS4ZLWWNWAW/zbrush+notebook+3.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Zbrush Notebook - Files, Brush</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667385366521-B9K6TDTXVIL3QC8SRA20/Screenshot+2022-11-02+at+10.35.04.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Wednesday Support Session - Zbrush</image:title>
      <image:caption>Week 4 - Online - 10:00-12:00, 2nd November 2022 Topics covered within the support session: ZPlugin &gt; PreProcess Decimation Master - Helpful when exporting to Maya Adding reference - Image Plane / Spotlight Recenter a mesh - Tools-&gt; Geometry-&gt;position Masking / Unmasking Dynameshing, ZRemesher Subdividing - Add more Polygons Typical Zbrush workflow - organic character creation Merging Subtools / Auto Groups Changing mesh material Brush tools, brush effects</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668627474834-ANCOL8DCRH9P3ZCS0WTN/high+res+lips.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Image research / reference sheet: PureRef</image:title>
      <image:caption>- PureRef</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667871306902-4IJNCTALHXQUU00G7FFW/Screenshot+2022-11-07+at+23.38.57.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Stage 1 - Wireframe, Active Points: 167,004, Dynameshed - Blocking in the basic forms</image:title>
      <image:caption>- Zbrush</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667871303926-2KJNIUTK4YKKZFF6IQYL/Screenshot+2022-11-07+at+23.38.50.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Stage 2 - Active Points: 167,004, Dynameshed</image:title>
      <image:caption>- Zbrush</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667871324349-31PA5WJ6QJJOTMMAUU5T/Screenshot+2022-11-07+at+23.41.04.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Stage 3 - Active Points: 9350, ZRemeshed</image:title>
      <image:caption>- Zbrush</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667871324350-VY6FFVM14H35UY9XSAQR/Screenshot+2022-11-07+at+23.40.49.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Stage 4 - Active Points: 149,570, 3 Subdivisions</image:title>
      <image:caption>- Zbrush</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667871313314-O2NIX3O94S49LAY5H2AD/Screenshot+2022-11-07+at+23.40.40.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Stage 5 - Active Points: 149,570, 3 Subdivisions</image:title>
      <image:caption>- Zbrush</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667870878225-WS1RGSR9R789GKBOYYA7/Screenshot+2022-11-08+at+00.01.38.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Stage 6 - Active Points: 149,570, 3 Subdivisions - Using the Smooth Brush to even out the texture</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667919718048-TZAQP8HJUHFKTVOA37S8/Scene.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Gathering Human Anatomy references using Pureref</image:title>
      <image:caption>- PureRef - Google Images - Bing</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667930521683-VKYUW4PT9D54T4447T4S/Screenshot+2022-11-08+at+17.46.56.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Using the "Separate" button in Maya to divide the mesh in to different parts</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667930517476-UHYYOAY9LSYRH3ROL0DE/Screenshot+2022-11-08+at+17.46.12.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Beginning to rename the "Left Hand"</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667930516387-V0TYTOIT9W3T8NNPHTYP/Screenshot+2022-11-08+at+17.45.31.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Using the 'Hide' function to allow closer inspection of the skeleton</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/d130166f-3607-4aa3-b773-f5a66fca2d4e/Screenshot+2022-11-15+at+18.12.25.png</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Wednesday Support Session - Zbrush</image:title>
      <image:caption>Week 5 - Online - 10:00-12:00, 9th November 2022 Topics covered within the support session: Polygroups revision Brush Alphas - What are they, how are they used? Decimation Master - Exporter FBX Adjusting Scale Using the Transpose Line Tool as a measuring instrument</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668681612201-LIKM0EGAC31R0YZNCMWR/EDITED+300+Swallow+tailed+kite.jpg</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Organic Character Idea 1: - 3 Headed Swallow-Tailed Kite</image:title>
      <image:caption>- Watercolour, gouache, ink</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1668681702144-RIEAUGOUEFTPVO2V3SHM/withborderlightpurplemoosewithbackground.jpg</image:loc>
      <image:title>BLOG - Week 4 - Week 5 - Organic Character Idea 2: - Purple Woman</image:title>
      <image:caption>- Watercolour, paint pen, gouache</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://annamckeeart.com/blog/week-2-week-3-blog</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2023-01-01</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/0c2bd56f-cd5b-4d9c-9fa6-60becb02974b/PNG+sticker+grenade+week+2+thumbnail+.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3</image:title>
      <image:caption>Research, Pipelines, tutorials and presentations of my current workflow through the university course Week 2 - Week 3 17th October 2022 - 16th October 2022</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666528608614-Y3GQI3ODYJJREYP2WT76/CORRECT+FONT+SIZEMind+Map+for+BLOG+Week+2.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Mind Map - Colour scheme inspired by Canva, layout / text created with InDesign</image:title>
      <image:caption>- Canva - InDesign</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667119688903-1PP506M0T702LBLCC71C/edited%2Bmorning%2Brender.jpg</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Final Render - (Arnold)</image:title>
      <image:caption>- Maya - Arnold - Adobe Photoshop</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667079884184-7OHUUCSDYVUSBNJH2GA7/render%2Battempt%2B_003.jpg</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Stick Grenade - Perspective Wireframe Render_001</image:title>
      <image:caption>- Maya - Arnold</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667079761866-FHRZSUSKDIT5RQET8KV1/render+attempt+_004.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Stick Grenade - Orthographic Wireframe Render_002</image:title>
      <image:caption>- Maya - Arnold</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666824808244-GVR5ZLP8YLR5YPLJB19P/Screenshot+2022-10-26+at+21.10.02.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Creating an Image Plane to help with reference</image:title>
      <image:caption>- Maya - PureRef</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666825065402-7LS690JQBLK26VYMROMP/Screenshot%2B2022-10-26%2Bat%2B23.25.03.jpg</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Utilising multiple panels to view object, adjusting subdivisions</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667055604757-R0PU8CGGKF6URSKWBRDL/Screenshot+2022-10-27+at+23.11.22.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Deleting all the inside faces of the cap and closing over any gaps using the "Fill Hole" tool</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667055613110-Y4DMUO5GXOLTZV3IU1X9/Screenshot+2022-10-27+at+23.21.57.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Adjusting Vertices with "Camera-Based Selection" turned on</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667055613424-L2K6MMHPW14HU20PRMKD/Screenshot+2022-10-27+at+23.22.06.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Chcking mesh integrity  and good Edge-Flow by applying "Smooth preview"</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667055665028-5YCAHAXHJYMLOTMXFE85/Screenshot+2022-10-28+at+16.09.39.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Applying "Smooth" to the lid to create a more curved shape</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667055669062-DZYPNC5OFUBFUM4QZMPD/Screenshot+2022-10-28+at+16.26.56.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Using "Marking Menus" - Orthographic Mode along with Perspective to correctly place the cap on to the lid</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667055669302-QGF18YFK4P75A5EM9GZH/Screenshot+2022-10-28+at+16.33.29.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Bevelling the edges around the Grenade Stick,</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667055678684-BSRZDT7EAMT6N4YVXTIE/Screenshot+2022-10-28+at+17.42.53.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Using the "Show Hard Edges" button to display all sharp edges that may need bevelled</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667055685124-NWND6GLPTP6ICRSR0YHR/Screenshot+2022-10-28+at+21.49.52.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Using a Cylinder (Primitive), lowering Subdivisions and deleting faces to create the shape of the clip</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667055690108-MYXEMW6YCIB0RAQNK6WS/Screenshot+2022-10-28+at+22.12.08.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Use of X-Ray Mode and "Marking Menus" to accurately place clip on to Stick Grenade body</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667055691698-KE86SWYOBRMM7TW792N6/Screenshot+2022-10-28+at+22.32.12.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Using the Multicut Tool to create additional edge loops in clip</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667055694307-S3L61NRFQXNIHLEF2KXO/Screenshot+2022-10-28+at+22.40.59.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Assigning simple Greyscale Blinn Shaders to entire model</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667062375323-G48WDPXCLDDPPK3IH5HA/Screenshot+2022-10-29+at+16.50.51.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Learning to add simple materials, changing the colour, Translucence Focus, Translucence Depth, Reflectivity (experimenting with settings)</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667122403123-7SO1AL5UTBN47MPCO9S1/Screenshot+2022-10-29+at+17.43.29.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Creating an Arnold Wireframe render to help show mesh wireframe to further understand Edge-Flow</image:title>
      <image:caption>- Maya - Arnold</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667122420348-XE5UOW2CMWHVK40T0AG0/Screenshot+2022-10-29+at+19.41.17.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Checking the "Arnold Render View" and adjusting the point lights and Sky Dome light accordingly</image:title>
      <image:caption>- Maya -Arnold</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667767909854-3TH0T9N105J6KH5V2EY8/Screenshot+2022-10-27+at+23.22.21.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Smooth Preview shows improper edge flow, as there is a lack of edges to correctly hold form</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667767905351-15OEDLFH1PI1M1LBHNTV/Screenshot+2022-10-27+at+23.21.57.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - N-Gone has just been fixed with added edges + vertices - This was completed using the Multi-Cut tool</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667767908643-LWHRCJWDRTNJC2LEUUR5/Screenshot+2022-10-27+at+23.22.06.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Efficient edge-flow has been achieved, as shown within Smooth Preview</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667767911786-20FF2DKINUKDB8X0UMQ2/Screenshot+2022-10-28+at+15.34.05.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Smooth Preview - Showing all  improper edge-flows have been redirected</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667159754837-85WSKS7CQAXU6NQRNZBW/LAREG+FILE+photoshop+edited.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Experimental Render_001 - High res, lighting incorrect on left side of clip</image:title>
      <image:caption>- Maya - Arnold</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667162386482-W6GNWJBXY4GRFXZMTT4S/photoshop+edited.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Experimental Render_002 - Colours brighter, strange lines / unusual texture in materials</image:title>
      <image:caption>- Maya - Arnold</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667162747913-EGYEGZYTXGGP5HSB6QIS/FINAL%2BRENDER%2Bgernade%2Bstick.jpg</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Experimental Render_003 - High res, Image extremely dark</image:title>
      <image:caption>- Maya - Arnold</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667766182030-0YIM9U0RWT02BPWIFO5L/Screenshot%2B2022-10-19%2Bat%2B11.00.00.jpg</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Showing a "Live Boolean" and viewing it in X-Ray Mode to be able to visualise the process.</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667766194684-BMMA161W13KHE93QT0ER/Screenshot%2B2022-10-19%2Bat%2B11.14.41.jpg</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Adjusting settings related to the "Polygon Selection Constraint on Edges"</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667766207701-9IN3ZMM015TD9C9U2IMP/Screenshot%2B2022-10-19%2Bat%2B11.18.04.jpg</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Bevelling the edges of the inserted Boolean</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667767153614-MC07JZ3FXZSW9H8QG8D2/Screenshot%2B2022-10-19%2Bat%2B11.27.44.jpg</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Beginning the creation of the metal pipe, inserting Edge-Loops within a cube primitive, then scaling and extruding the faces</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667767194518-HGHTTXBXDYUFW4E4EU39/Screenshot%2B2022-10-19%2Bat%2B11.37.53.jpg</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Applying the "Twist deformers" and Bevelling the edges</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667767231576-WMV9KL3AHI9WAFB9LPI6/Screenshot%2B2022-10-19%2Bat%2B11.56.40.jpg</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Duplicating the mesh, attempted to join both twisted pipes together</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667658804286-U0O9G8JS32ETUMRIGUR5/to+do+list.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - To do list: Project Management Plan</image:title>
      <image:caption>- A4</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/88179162-2ff6-4df2-ac22-eb03fa9ad62e/Screenshot+2022-10-24+at+23.00.10.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3</image:title>
      <image:caption>Week 3 - UV Mapping “UV Mapping a Pallet” Participating within Introductory Class Tutorials 24th October 2022</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666649852675-8VC29A4D8OVG6CTFYU48/Screenshot+2022-10-24+at+23.17.23.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Pallet before any UV Mapping</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666649773935-I8G044FRYCPHQLTZFYGX/Screenshot+2022-10-24+at+23.14.55.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - UV Mapping one rectangle on the Pallet</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666649774010-KLKSC7LHCTYSC2CQ1GSO/Screenshot+2022-10-24+at+23.15.10.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - UV Mapping another rectangle on the Pallet</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666649769290-8G08MJVOTKNAZONJN1MS/Screenshot+2022-10-24+at+23.00.10.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Two UV Maps of rectangle shapes on the Pallet</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/deb51e61-7192-49e2-92b8-ed378be8a81c/Screenshot+2022-10-24+at+22.36.44.jpg</image:loc>
      <image:title>BLOG - Week 2 - Week 3</image:title>
      <image:caption>Week 3 - UV Mapping “UV Mapping a Magnifying Glass” Participating within Introductory Class Tutorials 24th October 2022</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666647877302-7VP4U0NZI03D2D00M03P/Screenshot+2022-10-24+at+22.42.54.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - UV Mapping Cylinder shape on Magnifying Glass</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666647877063-C2J9CL74N44QTWVULM54/Screenshot+2022-10-24+at+22.43.36.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - UV Mapping another Cylinder shape on Magnifying Glass</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666647880517-453NMTTBHG4DN7D759FL/Screenshot+2022-10-24+at+22.43.51.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - UV Mapping 2 flat circles on a Magnifying Glass</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666647917777-6QD50JF44E7V54LL1XPB/Screenshot+2022-10-24+at+22.45.06.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Attempting to UV Map a ring shape on the Magnifying Glass</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/3141a1ee-7746-4aab-a351-42e18abab40d/Screenshot+2022-10-24+at+23.23.52.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3</image:title>
      <image:caption>Week 3 - UV Mapping “UV Mapping a Character (Hard-Surface and Organic Models)” - Warrior Participating within Introductory Class Tutorials 24th October 2022</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666650597606-K5TQN8UNHK134SF14YSZ/Screenshot+2022-10-24+at+23.23.29.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Warrior character without any UVs</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666650598363-VEUM2SJ12D5WSGSJ6QAR/Screenshot+2022-10-24+at+23.23.42.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Quick "Camera- Based View" UV Unwrap</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666650602765-NLG99FAFICNZASX9ZZE7/Screenshot+2022-10-24+at+23.23.52.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - Creating a few simple Seams to help visualise effect of UVs on UV tile</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666650603229-D7HC716DN0VKIJ01H0YT/Screenshot+2022-10-24+at+23.25.20.png</image:loc>
      <image:title>BLOG - Week 2 - Week 3 - UV Unwrapping face on to the UV Tile</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://annamckeeart.com/blog/week-0-week-1-blog</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-08-07</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/da63fce5-6219-498e-8f64-09310aaa9fc4/Rawcoloured+usb+_0010.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1</image:title>
      <image:caption>A showcase of my work utilising internal study materials, taking notes, participating in quizzes and challenging my own study style. Week 0 - Week 1 2nd October 2022 - 16th October 2022</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666393796149-Q26V68NVB1ADN4RMAXQP/FINAL+Gantt+Chart+for+UNI.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Gantt Chart - University Schedule -  Colour scheme inspired by Canva, layout / text created with InDesign, Credit - Anna McKee</image:title>
      <image:caption>- Canva - Adobe InDesign</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667339834736-D6O26U55PEDS42YE9NML/rig+it+right+edited+book.jpg</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - "Rig it Right" - Tina O'Hailey</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667342048987-M1PMRJF40CLGUP137CPT/save-for-webthe-animators-survivial-kit-edited.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - "The Animator's Survival Kit" - Richard Williams</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667342902348-9BYOJ24P0333EBLM0P7V/different+res+cartoom+character+animation+book.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - "Cartoon Character Animation With Maya" -Keith Osborn</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667343347097-5A18EXERIF9ULQD94J1W/character+animation+crash+course.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - "Character Animation Crash Course" - Eric Goldberg</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667344177991-JC5W3SJNDAE45QG5Z6RC/topology+book+1.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - "Topology Workbook Vol.1" - William Vaughan</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667345267229-KO6K1KSX4KVN0FQ34CIM/topology+book+2.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - "Topology Workbook Vol.2" - William Vaughan</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667345728565-XULUJYUV5S0PMW4GFAKC/anatomy+book.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - "Anatomy For 3D Artists" - 3D Total Publishing</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667339205885-2YRO7A2S453B23DMVPNW/edited+books.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Assigned Book List - "The Animator's Survival Kit" - Richard Williams "Character Animation Crash Course" - Eric Goldberg "Topology Workbook Vol.1" - William Vaughan "Topology Workbook Vol.2" - William Vaughan "Anatomy For 3D Artists" - 3D Total Publishing</image:title>
      <image:caption>Personal Book List "Rig it Right" - Tina O'Hailey "Cartoon Character Animation With Maya" -Keith Osborn</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667428206150-D7OAAUHYMBIHF6DBYTNX/Class+tutorial+book+1.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Class Prep Notes - Week 0</image:title>
      <image:caption>Internal Tutorial Notebook During Week 0 (the week before class offically started), we were assigned a range of Internal videos to watch via “Canvas”. I decided to complete these view these videos whilst writing detailed notes within my “Internal Tutorial Notebook” (Images shown above and to the left).</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667431240595-35F8JJTNZY02KZMH9WT8/Tutorial+book+different+colour.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Week 0 Notes - CGI Production Pipeline Explained</image:title>
      <image:caption>- A4</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667430891463-AAYX9J4RXXA3USBV8F1M/Tutorial+book+5.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Week 0 Notes - Maya Basics: Viewport Toolbar</image:title>
      <image:caption>- A4</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667432501479-SRW53400MWN3AQES56RE/Tutorial+book+6.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Week 0 Notes - Maya Basics: Viewport Toolbar</image:title>
      <image:caption>- A4</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667607947204-PJ4QU2SXR0XD5SB041FH/Display%2Bsettings%2BVideo%2B3%2BScreenshot.jpg</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Maya Basics - Display settings Video 3</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667608046520-DTIOG711KV9DTE8XU7N4/Toolbox%2Bvideo%2B4%2Bscreenshot.jpg</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Maya Basics - Toolbox Video 4</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667608308265-IMDD1IT41MO0HHMB4T90/Screenshot%2B2022-10-16%2Bat%2B23.45.59.jpg</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Maya Basics - Viewport toolbar Video 5</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667608454119-AAXZE6DF1T0T5BA3DQ8J/Screenshot%2B2022-10-17%2Bat%2B00.08.51.jpg</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Maya Basics - Viewport toolbar Video 5</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/7c57bb1c-9f2b-4d9b-aed6-5a0e9686c9a4/QuizTime2.jpeg</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Week 1 - Class Quiz</image:title>
      <image:caption>10/10/2022 - During our very first day of in-person class we were assigned a fun class quiz to partake in. The topic of the quiz was “Introduction to Modelling in Maya”. Overall I found that the quiz was a fun way to begin such an intensive class session, as it was multiple choice and anonymous, meaning that there was less pressure to complete it with all of the correct answers. In conclusion I thought my overall grade was satisfactory, as I already knew some of the topics regarding Vertices and N-Gones, as I had previously covered the basics of these areas within a previous “Flipped Normals” external tutorial covering the basics of manual retopology. Although I still knew that I had massive knowledge gaps within certain area of the 3D pipeline.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667510197220-9HXS7ARNB3B74Y3634DE/fish+example.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Drawing fish without the use of a reference - Credit: Anna McKee</image:title>
      <image:caption>- A5 - Pen on paper</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/c703a58e-58c3-4548-af1d-1f0547c3b027/pureref+logo.jpeg</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Using PureRef</image:title>
      <image:caption>After finishing the previous drawing exercise as a class, our tutor then explained to us the importance of always using a reference and how it is key to the success of any 3D Artist / 3D Animator. We were then recommended to download a programme titled “PureRef”. PureRef is a free programme that easily displays your chosen reference images within a tool box on your screen. This box can be expanded and moved around your desktop, allowing to ease of navigation. Images can also be directly dragged from the internet and will be displayed within the PureRef image box. Although my previous method when displaying reference images was using my iPad, I do feel that I will take PureRef in to consideration and utilise it within my own 3D modelling work, as it is more portable than using an external tablet.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667751925458-7F2G1OX3LPSFW3O0YISU/blog+notes+1.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Blog Notes - Page 1</image:title>
      <image:caption>- A4</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667751586430-T0D9REP8WYT6OVC41BGX/blog+notes+2.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Blog Notes - Page 2</image:title>
      <image:caption>- A4</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667751750567-NQ3374XWL3B30I5QOVR0/blog+notes+3.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Blog Notes - Page 3</image:title>
      <image:caption>- A4</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667758822634-2Q0KBHYQSX7IJMIL2QSY/high+res+MAYA+INTERFACE+final.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Labelled diagram showing Maya's Interface</image:title>
      <image:caption>- Maya - Adobe Photoshop - Canva</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/423a9a75-de6c-4d68-8560-0256d2f0fb98/Ngones+.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1</image:title>
      <image:caption>A Face with more than 4 edges / more than 4 vertices It is important to not have any N-Gones present within a model especially if you want to create an animation with the mesh Cannot use N-Gones when creating a Subdivided Modell</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/15244e83-fbb0-4f9a-ac10-534c40442e5d/Tris.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1</image:title>
      <image:caption>A face with 3 edges / 3 vertices. Acceptable to use within model made for game. Cannot use Tris when creating a Subdivided Modell</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/78f8e4ef-1b6c-4c1a-b1dd-46ce61b90516/Quads.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1</image:title>
      <image:caption>A face with 4 edges / 4 vertices. Quads are the most stable type of polygon to use within modelling or animation as they deform well and do not pinch. Commonly used within the film industry. The best choice for modelling overall.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667760264071-L5B22GCAESPDQRRNRBGE/EDGE+SELECTED.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Edge selected - Edge Select Mode</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667760405753-8DZN0D8JGT7RV7CZE7GM/FACE+SELECT.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Face selected - Face Select Mode</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667760639647-UJUFX7D8HE2ASPPYBFUD/VERTEX+SELECT.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Vertices selected - Vertex Select Mode</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667760127474-RHQ7IQHPTLN9IH69GWP8/MOVE+TOOL.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Move Tool - W</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667761975533-ARLZ3PDICKYZB2IUZEI5/ROTATE+TOOL.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Rotate Tool - E</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667762075117-F8C7FCZFZWVUCM04MMJB/scale+tool.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Scale Tool - R</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667431483802-3WJ5MI2HZKTBVYXXR58G/Tutorial+book+3.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Week 1 Notes - Class Demo - 10/10/2022</image:title>
      <image:caption>- A4</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667431492098-0SFEZEC2CHOEZWFSWBQJ/Tutorial+book+4.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Week 1 Notes - Class Demo - 10/10/2022</image:title>
      <image:caption>- A4</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667520196860-EZWHJ5SZ608C27EDAYQ8/class+notes+book+7.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Week 1 Notes - Blog / Marking Scheme - 10/10/2022</image:title>
      <image:caption>- A4</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667146847989-I0ZOAFZOJS91K42K7Q8M/coloured+usb+_0011.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - USB Drive - Final Render_001</image:title>
      <image:caption>- Maya - Arnold</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667146768145-HF6UCQ5JREJZ1V834E28/Rawcoloured+usb+_0010.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - USB Drive - Final Render_002</image:title>
      <image:caption>- Maya - Arnold</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667147430039-BY8KF5AMROVM8PP0Z4QX/wire+frame+usb_007.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - USB - Perspective Wireframe Render_001</image:title>
      <image:caption>- Maya - Arnold</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667147428468-OXTYDMPH9B988WZ3ZRP9/wire+frame+usb_003.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - USB - Orthographic Wireframe Render_002</image:title>
      <image:caption>- Maya - Arnold</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667147428507-I6CLU78AUSKNMFKRSAAR/wire+frame+usb_004.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - USB - Orthographic Wireframe Render_003</image:title>
      <image:caption>- Maya - Arnold</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666548221482-FJW4MGAGMS8E3HXYWW0S/Screenshot%2B2022-10-23%2Bat%2B14.37.46.jpg</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Using Scale to keep the Vertices evenly spaced throughout the model</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666548210593-YFW0QWCP42MPDSGA0CJS/Screenshot%252B2022-10-23%252Bat%252B14.39.15.jpg</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Extruding inwards to create the first part of the USB Drive</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666548073243-6MTH9SHR8PJOVSNZFV2H/Screenshot%2B2022-10-23%2Bat%2B15.18.55.jpg</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Using "Vertex Face" mode to help rectify a mistake that I created (accidently creating 'double faces and multiple edges on the inside of the mesh)</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666548191525-KAN2FN6230V9ZAGZ220U/Screenshot%2B2022-10-23%2Bat%2B16.22.26.jpg</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Snapping vertices to points in Orthographic Mode - This ensures that the model is even on all sides</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666548202038-5RMSEA0NSUWD7LA5FOA0/Screenshot%2B2022-10-23%2Bat%2B16.35.03.jpg</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Checking "Smooth preview" mode to see if edge flow is sufficient - Edge Loops were added with the Multicut Tool afterwards</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666571693774-SRZV28I45Y4KJ7JDY3Y3/Screenshot+2022-10-23+at+19.45.03.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Adding another Cube Primitive, then scaling and translating  it into place within the shell of the USB Drive</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666571694015-GWT8022462H94ZJ2CK8W/Screenshot+2022-10-23+at+19.39.54.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Smoothing the USB Drive body / shell, which allows for more curvature</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666571697458-1MFGK5IQ6LG3Z2OSG94S/Screenshot+2022-10-23+at+19.58.55.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Using "Marking menus" to adjust the different sections of the USB Drive</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666571353511-T9FB3WF3JB60DEF9MW24/Screenshot+2022-10-24+at+01.13.00.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Deleting faces, adding edge loops and using the "Fill hole" function / button - I got stuck on this part of the tutorial for hours</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666571699077-8CR3LV29AETY2P8KYINB/Screenshot+2022-10-24+at+00.39.52.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Scaling a Primitive Cylinder shape to create the back of the USB Drive</image:title>
      <image:caption>- Maya</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666571356818-F1EQ2LNL93GG8CXLRBUT/Screenshot+2022-10-24+at+01.19.21.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Creating a quick Arnold Render to help decide on lighting</image:title>
      <image:caption>- Maya - Arnold</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667344344525-V4IWKZ318EOKB7QAYIGH/Screenshot+2022-10-30+at+16.10.21.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Final render material colour choice</image:title>
      <image:caption>- Maya - Arnold</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666571357376-9WY1EG65MD41216VEAGA/more+redner.jpg</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Experimental Render_001 - Greyscale, Shadows too harsh at front</image:title>
      <image:caption>- Maya - Arnold</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666571357632-1QL0ICEIGN6AL8WHH64Z/render+USB.jpg</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Experimental Render_002 - Happy with pose, colour-choice still too bland</image:title>
      <image:caption>- Maya - Arnold</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1667344353160-68297761AANT5L33N2TQ/coloured+usb+_002.png</image:loc>
      <image:title>BLOG - Week 0 - Week 1 - Experimental Render_003 - Stereotypical, dull colour choice</image:title>
      <image:caption>- Maya - Arnold</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://annamckeeart.com/blog/work-experience-3d-artist-blog</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2022-10-24</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/d2aa37b3-4824-46b0-89f2-b667c79f616f/EY+-+Background+-+2022+%281%29.jpg</image:loc>
      <image:title>BLOG - Work Experience: 3D Artist</image:title>
      <image:caption>During the summer of 2022, I began applying for relevant work experience within the 3D Game and Film industry. I was then offered the job as a 3D Artist Intern with a VFX company within Northern Ireland. Work Experience: 3D Artist June 2022 - August 2022</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666308197345-FZJVMHMSVKM7F17HE1NI/Screenshot%2B2022-10-21%2Bat%2B00.20.24.jpg</image:loc>
      <image:title>BLOG - Work Experience: 3D Artist - Credit - Wind and the Shadow - IMDb</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666307935715-YILGJPUHJ6O30G530HMF/Screenshot%2B2022-10-21%2Bat%2B00.15.10.jpg</image:loc>
      <image:title>BLOG - Work Experience: 3D Artist - ONAR - Steam Page</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666307949635-23V48G246TRGWY1J3660/Screenshot%2B2022-10-21%2Bat%2B00.15.19.jpg</image:loc>
      <image:title>BLOG - Work Experience: 3D Artist - ONAR - Steam Page</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666307959588-8Q0LK3SR3XVWB5M0240M/Screenshot%2B2022-10-21%2Bat%2B00.12.59.jpg</image:loc>
      <image:title>BLOG - Work Experience: 3D Artist - ONAR - About this Game</image:title>
      <image:caption />
    </image:image>
  </url>
  <url>
    <loc>https://annamckeeart.com/blog/course-preparation-blog</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2022-10-24</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/ff8b2705-4392-4f87-abce-e97e57be066a/updated+course+prep+banner.jpg</image:loc>
      <image:title>BLOG - Course Preparation</image:title>
      <image:caption>After deciding to pursue a Masters degree in “3D Computer Animation”, I began to research the history, theory and practical elements of 3D Modelling and 3D Computer Animation. This began a continuous cycle of completing external tutorials through websites such as YouTube and Flipped Normals. Course Preparation: 1st March 2022 - 9th October 2022</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1665520894432-WN9S90GSBMREF0IDZIVJ/editedowl.png</image:loc>
      <image:title>BLOG - Course Preparation - Make it stand out</image:title>
      <image:caption>“3D OWL”- EXTERNAL TUTORIAL</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/63fd515d-26b4-47cc-9010-f17f626ac961/Owl+GIF.gif</image:loc>
      <image:title>BLOG - Course Preparation</image:title>
      <image:caption>“3D Owl” GIF made with Adobe Premiere pro</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1665518471985-3G1ONOPE78WOXX5UL3JL/Screenshot+2022-03-26+at+12.22.00.png</image:loc>
      <image:title>BLOG - Course Preparation - Blocking in the basic shapes</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1665519842843-X2HISUU5CFS6KGPI4A95/Screenshot%2B2022-03-26%2Bat%2B21.29.41.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Subdividing and adding more refined detail</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1665519865290-KYVZRRK2W04YZBVIPL9N/Screenshot%2B2022-03-27%2Bat%2B22.41.17.jpg</image:loc>
      <image:title>BLOG - Course Preparation - UV unwrapping and adding colour</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1665518490856-TFOQOIMVZUVTU2WM5Y9S/Screenshot+2022-03-29+at+19.47.39.png</image:loc>
      <image:title>BLOG - Course Preparation - Painting smaller details</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1665519899763-FZ1AFR2LKQHZ4HLJML5Q/Screenshot%2B2022-03-29%2Bat%2B21.50.15.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Beginning a basic lighting setup</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1665519880969-7LH1FS3TT1GOFX7SPU30/Screenshot%2B2022-03-29%2Bat%2B22.22.02.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Using nodes to add reflection</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1665519924535-YZR2PVD42QYR43DX3BZZ/Screenshot%2B2022-03-29%2Bat%2B22.50.04.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Finishing a more complex lighting setup</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1665520894432-WN9S90GSBMREF0IDZIVJ/editedowl.png</image:loc>
      <image:title>BLOG - Course Preparation - Final render (Eevee)</image:title>
      <image:caption>- Blender - Adobe Photoshop</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1665678384021-906ZROBSSIHL0IXGR13M/0141.png</image:loc>
      <image:title>BLOG - Course Preparation - Make it stand out</image:title>
      <image:caption>“Walking Glass Robot”- External Tutorial</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/f5458aa8-7ad1-4895-a104-4020d61f22ab/higher+quality+gif.gif</image:loc>
      <image:title>BLOG - Course Preparation</image:title>
      <image:caption>Using Adobe Premiere Pro to create a short GIF of the “Walking Glass Robot”.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1665683405811-66R9VULMD8ABJIWBJXNR/Screenshot%2B2022-04-03%2Bat%2B18.36.54.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Using the Graph Editor to add 'random' movement</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1665683429881-715F166ZZJPJVQHL0K6K/Screenshot%2B2022-04-03%2Bat%2B19.11.38.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Creating the controller for the IK rig</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1665683465163-FV9FP1KQKDLL7A13K0FX/Screenshot%2B2022-04-06%2Bat%2B23.01.48.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Keyframing the camera to follow the empty</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1665683504092-SAR1HTNPM6W5GKX1CK5R/Screenshot%2B2022-04-08%2Bat%2B20.02.00.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Developing a 'Glass' material through the use of nodes</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1665683521217-LJTTKPNGCFFZD7SAYJVG/Screenshot%2B2022-04-06%2Bat%2B20.23.12.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Experimenting with lighting and backdrops</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1665683537188-41JW4QKSM3IX0XSIE3Z9/Screenshot%2B2022-04-11%2Bat%2B22.57.35.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Using Blender's "Video Sequence Editor" to add sound</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1665683553565-DSGJYOYJ6WCUJUTKIP78/Screenshot%2B2022-04-12%2Bat%2B20.11.41.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Adjusting sound effects, glass tapping/ adding echo</image:title>
      <image:caption>- Adobe Premiere Pro</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/d2d1a789-d798-4fe0-b44d-31c360290bfc/youtubethumbnail+robot.png</image:loc>
      <image:title>BLOG - Course Preparation - Final Rendered (Eevee)</image:title>
      <image:caption>- Blender - Adobe Photoshop</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/4d516b89-6b65-4bdf-8124-76207aa126a8/more+sat+FINAL+DONUT+IMAGE.png</image:loc>
      <image:title>BLOG - Course Preparation - Make it stand out</image:title>
      <image:caption>“Donut” - External Tutorial</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/a1dc91f9-e60d-4478-891c-d72e057ac8e1/ezgif.com-gif-maker+%281%29.gif</image:loc>
      <image:title>BLOG - Course Preparation</image:title>
      <image:caption>“Donut” GIF created with Adobe Premiere pro</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666124015173-H50X3B3Z6DXQOANRZ3GF/Screenshot%2B2022-04-17%2Bat%2B19.43.08.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Creating a Torus, organic modelling</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666124078634-YZEKJCF1F5OT8IRTSGAD/Screenshot%2B2022-04-17%2Bat%2B22.09.18.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Checking the render preview</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666124177070-2RVRSSSZQZMTS7MDL080/Screenshot%2B2022-04-17%2Bat%2B22.48.28.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Adding a "Noise Texture"</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666124191890-LVOIBT6RP0UVR983263G/Screenshot%2B2022-04-18%2Bat%2B16.09.14.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Adding flat colour</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666124226002-6ADCTVKKOF5IJTYG6WZ1/Screenshot%2B2022-04-18%2Bat%2B17.35.42.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Hand-painting a soft gradient</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666124238710-M6HJQPOJ4GWYMYOFEXSK/Screenshot%2B2022-04-18%2Bat%2B18.31.22.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Weight painting to decide sprinkle placement</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666124254007-PU8AB8YAH2YVTIHYE2UR/Screenshot%2B2022-04-19%2Bat%2B22.46.46.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Keyframing rotation, with the camera locked</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666124271623-JCMKSH4Q8KA888002CU3/Screenshot%2B2022-04-19%2Bat%2B23.03.00.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Utilising the Graph Editor to change rotation speed / spinning effect</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666124338822-4QODEE6YI0PHZPQ10QV7/Screenshot%2B2022-04-20%2Bat%2B15.11.12.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Geometry Nodes to add (VFX) randomised sprinkles</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666124356028-ZC8W5VIQ6VPK4HEHV1R6/Screenshot%2B2022-04-20%2Bat%2B18.31.14.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Compositing: Adding motion Blur, Colour Grading</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666134285831-HG54S0LAXJ2OD2ZO63TG/rendered+without+background.png</image:loc>
      <image:title>BLOG - Course Preparation - Rendered without background, before use of Colour Correction</image:title>
      <image:caption>- Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666124506362-Y977S3YMRJMNWB4EEHWK/more+sat+FINAL+DONUT+IMAGE.png</image:loc>
      <image:title>BLOG - Course Preparation - Final render (Cycles)</image:title>
      <image:caption>- Blender - Adobe photoshop</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/080abb24-0ee5-4bf1-bb9f-d769996fa9b3/for+website.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Make it stand out</image:title>
      <image:caption>“Goblin” - External Tutorial</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666189101830-JCRQ2F08GQ94A03ZF9QT/Screenshot%2B2022-05-16%2Bat%2B18.39.48.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Sculpting the gums and teeth from a Polysphere: Move, Clay Buildup, Dam Standard</image:title>
      <image:caption>- Zbrush</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666189120407-32O213MZV8QD2FMG0M0R/Screenshot%2B2022-05-16%2Bat%2B22.26.07.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Sculpting the basic proportions: Clay Buildup, Move, Smooth</image:title>
      <image:caption>- Zbrush</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666189134543-C2SPSCCROKRT86I5VR6K/Screenshot%2B2022-05-20%2Bat%2B17.31.10.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Building up bone and muscle: Clay Buildup, Smooth, Move</image:title>
      <image:caption>- Zbrush</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666189149956-RQ4LL4XU8T883WX2EEI5/Screenshot%2B2022-05-20%2Bat%2B17.31.16.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Sculpting wrinkles: Dam standard, Smooth, Clay Buildup</image:title>
      <image:caption>- Zbrush</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666190550104-SEZK00QI5AJDMOGPKXD6/withlinesBPR_Composite.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Lowering polycount using ZRemesher</image:title>
      <image:caption>- Zbrush</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666189165117-MQFBHH1NGEAZ400TDPAD/Screenshot%2B2022-05-25%2Bat%2B19.34.30.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Sculpting the eye and adding pores: Negative Clay Buildup, Alphas</image:title>
      <image:caption>- Zbrush</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666189180768-QL9J6SLFE2LXFWIJ2RFG/Screenshot%2B2022-05-26%2Bat%2B23.47.07.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Creating a-symmetry: Move tool</image:title>
      <image:caption>- Zbrush</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666190494196-6OI6UOL516OH9BK2MUTO/blue+goblin.png</image:loc>
      <image:title>BLOG - Course Preparation - Final render - With lighting (Best Preview Render - BPR)</image:title>
      <image:caption>- Zbrush - Adobe Photoshop</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666190494196-6OI6UOL516OH9BK2MUTO/blue+goblin.png</image:loc>
      <image:title>BLOG - Course Preparation - Make it stand out</image:title>
      <image:caption>Final render - With lighting (Best Preview Render - BPR)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666204276366-GEMKQ5XG5FEEXN79JWQN/landscape%2B2.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Experimental Render #1  - With lighting (Best Preview Render - BPR)</image:title>
      <image:caption>- Zbrush</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666045850844-NEMQHV3I1YT8EC9A1L21/landscape+4.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Experimental Render #2 - With lighting (Best Preview Render - BPR)</image:title>
      <image:caption>- Zbrush</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1666206995422-OYUV5SNUIS44VTTLJR3I/for+instagram.jpg</image:loc>
      <image:title>BLOG - Course Preparation - Experimental Render #3 - With lighting (Best Preview Render - BPR)</image:title>
      <image:caption>- Zbrush</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://annamckeeart.com/contact</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2025-08-04</lastmod>
  </url>
  <url>
    <loc>https://annamckeeart.com/about</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2025-08-23</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1614115644955-YR07ZR0RPTCQU8EEHNLZ/OFFICALVISTAPRINTPOSTCARD.jpg</image:loc>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/b05a0265-d964-4309-a998-a0769acc9655/9115ED1C-19B1-4EFE-B8AE-4F8E700B6651.jpg</image:loc>
    </image:image>
  </url>
  <url>
    <loc>https://annamckeeart.com/2025</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2025-08-04</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/eca876a6-e1be-489f-b5d2-8cc74f5523f8/IMG_5148.GIF</image:loc>
      <image:title>2025</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1761482984936-IUKMH9WHW5PEHH208UKM/23A70AC6-455F-4E78-B404-3BE2FE7022E9.jpg</image:loc>
      <image:title>2025</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/be11830b-6ea3-4952-9886-b1dfb409a9cd/Gouache_CONCEPT_PIECE.jpg</image:loc>
      <image:title>2025</image:title>
      <image:caption>A colorful art print of a black-crowned night heron with pink, purple, blue, yellow, and black hues, resting on a branch, held against a background of blue hydrangea flowers.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/679d607d-8cb2-4a14-b345-27a0625d7378/horsejpgmed+%281%29+copy+2.jpg</image:loc>
      <image:title>2025</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/479332b8-f5d3-48dc-953d-5ff2454d8a1b/duck+large.jpeg</image:loc>
      <image:title>2025</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/c7020ee4-4c4d-487f-8c30-b36021026ca6/IMG_3423+Large.jpeg</image:loc>
      <image:title>2025</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/0f0b82cb-e152-425d-ac13-baddd27148ab/4F50E308-0B0E-4C95-A314-D8BA648377A8+Large.jpeg</image:loc>
      <image:title>2025</image:title>
      <image:caption>A painting of a blue bird in flight surrounded by small decorative elements, with the bottom part of a product label for 'The Langton' by Daler Rowney visible beneath it, set against a background of green leaves and blue hydrangea flowers.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/e83d014f-ade9-49b4-93d7-f7d9881234af/IMG_3640+Large.jpeg</image:loc>
      <image:title>2025</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1754180996818-2NUE0SVK4ST4MEJU3GTX/86249BB7-C3A6-4DDD-9EEC-6ADCC56548D0%2BLarge.jpg</image:loc>
      <image:title>2025</image:title>
      <image:caption>Decorative ceramic plate featuring a green hummingbird, a red bird, and abstract black and white background with green accents.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1754181013399-0I7ZT89NJ4OBP94MYHLY/IMG_0574%2BLarge.jpg</image:loc>
      <image:title>2025</image:title>
      <image:caption>Colorful painting of a dragon with wings, set against a vibrant sunset sky with stars, clouds, and a moon, surrounded by grass and small yellow flowers.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/e575eece-cfb3-4c7a-a9e8-1707b01eb9c9/IMG_1008+Large.jpeg</image:loc>
      <image:title>2025</image:title>
      <image:caption>A white ceramic vase with blue and yellow abstract designs, filled with yellow tulips and purple flowers, sitting on a wooden coaster by a sunlit window.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/eb848436-d634-42e8-9a4c-ab220bc95edc/7955644E-F56E-4F0E-9B0C-183A934B6EFD.jpg</image:loc>
      <image:title>2025</image:title>
      <image:caption>Colorful artwork of a bird, maybe a robin, set against a red background with yellow stars and blue accents, signed "D.N 2025".</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/4c21190e-44df-48a5-8777-8b7b178276a0/8913ACB7-24A4-424E-A18A-C812FFC3C934+Large.jpeg</image:loc>
      <image:title>2025</image:title>
      <image:caption>A hand holding a blue ceramic flowerpot with a decorative star and cloud pattern, containing a green leafy plant, indoors near a window with other plants in the background.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/efe34fa1-de90-4e16-8b87-0e4e76e09da5/Photo_2025-04-11_221235600_1+Large.jpeg</image:loc>
      <image:title>2025</image:title>
      <image:caption>A vibrant green dragon with large wings and a fierce expression, set against a cosmic background with stars, a red planet, and swirling patterns.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/3e6978db-43d0-4b28-8844-3d3e3f8bb159/IMG_1962+Large.jpeg</image:loc>
      <image:title>2025</image:title>
      <image:caption>Decorative black ceramic plate with painted design of a brown bird in flight, surrounded by blue and pink flowers, green leaves, and yellow stars, placed on grass.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1739559170833-AMBNE7K0QFYBW5198Z2O/IMG_9061%2BLarge.jpg</image:loc>
      <image:title>2025</image:title>
      <image:caption>A colorful watercolor painting of a blue tree with pink blossoms and yellow stars, displayed on a desk with plant leaves partially covering the top left corner.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://annamckeeart.com/2024</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2025-08-04</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/40dcff0f-011a-4ae4-9d2f-af33c34941b9/birdjpg.jpg</image:loc>
      <image:title>2024</image:title>
      <image:caption>Hand-painted illustration of a White-Throated Dipper, showing details of its brown head, white throat, and orange-buff underparts, with notes on its habitat and physical features.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/09704309-1542-4c16-960e-cfb18d09f429/Star_Bird_600_edited_lower_res.jpg</image:loc>
      <image:title>2024</image:title>
      <image:caption>A stylized illustration of a bird, possibly a hawk or eagle, with a white head and gray and black wings. The bird is surrounded by colorful abstract shapes and flowers, with sparkling stars and glowing elements around it, creating a mystical and vibrant atmosphere.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/f474f79b-4372-4e79-8b00-6c953291af32/IMG_1993+Large.jpeg</image:loc>
      <image:title>2024</image:title>
      <image:caption>Open sketchbook on grass featuring blue and pink bird sketches, including a detailed eagle and multiple hawk or falcon sketches.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/04390f2b-eca9-45ff-9856-e72ec853956f/sketch+lower+res+background.jpg</image:loc>
      <image:title>2024</image:title>
      <image:caption>Sketches of a heron, a fish, small plants, flowers, and celestial elements drawn in red pen on a sheet of paper, surrounded by green leafy plants.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/a346199b-9896-4158-9090-db79c6605c5b/IMG_4321+Large.jpeg</image:loc>
      <image:title>2024</image:title>
      <image:caption>A colorful painting of a mythical creature with antlers, wings, and a long tail, set among greenery with yellow birds flying above. The artwork features vibrant shades of blue, green, and yellow.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/e465fb46-2361-4fe7-8cbe-dd0b743e0450/small+bird.jpg</image:loc>
      <image:title>2024</image:title>
      <image:caption>Sketches of various birds including a red cardinal in flight, a swallow-tailed kite, and a Mississippi kite, with handwritten notes describing their colors and features.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/498e0a10-5bec-4fef-8904-aa09cdd5b248/IMG_1968+Large.jpeg</image:loc>
      <image:title>2024</image:title>
      <image:caption>Open sketchbook on grass with detailed red ink drawing of an owl and a seal on the left page, and a colorful pencil drawing of a fantasy elf with pointed ears on the right page. Handwritten notes label the owl as "Nightjar - Great Eared" and mention "Menta Ray" and "face, stripe, nocturnal".</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/edb7fabe-b9da-4938-916a-0b6a18e7d147/88F13B3D-9BE9-47E0-A4AF-28C526B3F7F2.jpg</image:loc>
      <image:title>2024</image:title>
      <image:caption>Hand-drawn illustration of a bird, specifically a kingfisher, colored in shades of blue with notes about colors, on a cream-colored sketchbook page.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/8f44c71b-52f9-4f9d-be0a-748d7e7bf93f/IMG_4359+Large.jpeg</image:loc>
      <image:title>2024</image:title>
      <image:caption>A watercolor painting of a river scene at sunset with trees on both sides and colorful sky.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1709497628310-OQ3QOWH7JRSX8VC69K7M/lower%2Bres%2Bbird.jpg</image:loc>
      <image:title>2024</image:title>
      <image:caption>Watercolor illustration of a bird, likely a species from Southeast Asia or South Asia, with annotations describing its features such as chestnut-colored wings and tail, black head, and grey dusky wings. The image includes color swatches of various watercolor shades and handwritten notes about the bird's characteristics.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/a7e0b57b-43fc-4fec-b27d-cfa13bb10526/84B8A059-A1D3-4DDC-ACAC-AF2972169AB9+Large.jpeg</image:loc>
      <image:title>2024</image:title>
      <image:caption>Watercolor painting of a great horned owl perched calmly, with shades of brown, black, and white, on a light background with some green and yellow accents. The painting is signed "Ann Mc" and dated 2024, and has the words "Great Horned Owl" written at the top.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/ad88cde4-612b-4e6b-a258-90e6fc284a26/Document_2024-06-19_231120_2SMALL.jpg</image:loc>
      <image:title>2024</image:title>
      <image:caption>Sketches of birds, including a detailed drawing labeled Harris Hawk with color notes, and a colored drawing of a deep scarlet Red Stag with yellow highlights, along with a smaller Red Stag note, and a drawing of a sparrow. Handwritten notes ask about adding water and describe the bird colors.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://annamckeeart.com/2023</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2025-08-04</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/dab2c636-3029-4f0f-8175-560096b3d853/lowres_07.jpg</image:loc>
      <image:title>2023</image:title>
      <image:caption>A colorful illustration of a black bird with pink and purple feathers, standing on a pink flower, with a yellow sun in the background, and pink and purple stars and geometric shapes on a black background.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/98a2b963-d626-4cac-85aa-79dea40a70ab/woodpecker+for+website+JPG.jpg</image:loc>
      <image:title>2023</image:title>
      <image:caption>Hand-drawn illustration and notes of a great spotted woodpecker, showing its red patch on the back of its neck, black and white striped wings, and a black and white head with a red patch. Additional sketches of female and male woodpeckers and detailed notes on the bird's features, including color descriptions and wing feather patterns.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/720f5a6e-a34d-4fd6-9a40-6bc2b0f8aeef/19B27E17-1E15-49C6-8DFE-329B2A48A840+Large.jpeg</image:loc>
      <image:title>2023</image:title>
      <image:caption>A realistic drawing of a bird with black and brown feathers, facing forward, placed on a light-colored background, with green leaves visible at the top and bottom of the image.</image:caption>
    </image:image>
    <image:image>
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      <image:title>2020</image:title>
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      <image:title>2020</image:title>
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      <image:title>2020</image:title>
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      <image:title>2020</image:title>
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      <image:title>2020</image:title>
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      <image:title>2020</image:title>
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      <image:title>2020</image:title>
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      <image:title>2020</image:title>
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      <image:title>2020</image:title>
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      <image:title>2020</image:title>
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      <image:title>2020</image:title>
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      <image:title>2020</image:title>
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      <image:title>2019</image:title>
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      <image:title>2019</image:title>
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      <image:title>2019</image:title>
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      <image:title>2019</image:title>
    </image:image>
    <image:image>
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      <image:title>2019</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1616098685523-IKPRNRV06MWGWF8WWZRS/RED300dpiJpeg_0001.jpg</image:loc>
      <image:title>2019</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1616101053239-ZTJQOC2FBEXMU6BDGZ9C/EDITEDbluevine300dpijpg.jpg</image:loc>
      <image:title>2019</image:title>
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    <image:image>
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      <image:title>2019</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/d83c63a6-826c-49c7-8f9f-5db3db6b21b1/editedSIGNED300DPIJPEGbluevines_0001.jpg</image:loc>
      <image:title>2019</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/803e6233-11b5-4656-9d89-1b50c0478546/editedSIGNEDmagpie300DPIJPEG.jpg</image:loc>
      <image:title>2019</image:title>
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      <image:title>2019</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/e7601ffa-5541-45e8-b512-a492ea6bfbee/editedSIGNED300DPIJPEGoil.jpg</image:loc>
      <image:title>2019</image:title>
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      <image:title>2019</image:title>
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      <image:title>2019</image:title>
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      <image:title>2019</image:title>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/e0929072-e5fa-4528-a2c5-d80d2fcbd4b5/Screenshot+2025-08-03+at+20.55.39.png</image:loc>
      <image:title>2019</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/de186def-e231-4f15-b6e5-028a7c873746/Screenshot+2025-08-03+at+20.55.28.png</image:loc>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1616100236385-BYCMSTAYQEPY824GLLEP/editedSIGNED300DPIJPGbluehair.jpg</image:loc>
      <image:title>2018</image:title>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1616081545600-EFRV0PIR9JHTL4HK5C5W/BlueJay.jpg</image:loc>
      <image:title>2018</image:title>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1616098293581-FWLT4MIJI4C08TYLTORT/editedSIGNED300DPIJPEGeafgold.jpg</image:loc>
      <image:title>2018</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1616098110431-RYEPW7A6MYEIT51L48XK/EDITEDPINKmonster300dpi.jpg</image:loc>
      <image:title>2018</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1616013735834-J8FGXFGKTONU51KMN3OC/SIGNED300DPIJPEGpurplewashi.jpg</image:loc>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/655aa58f-a30b-41a2-aef6-0b7400ebc150/SIGNED300DPIJPEGpurple.jpg</image:loc>
      <image:title>2018</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/12ae2ae9-2f4a-4905-ae67-a91604f5579d/SIGNED300DPIJPEGgreentree.jpg</image:loc>
      <image:title>2018</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/ed71b9cb-db41-44d6-843b-730d48cfb6b0/SIGNED300DPIJPEGmountains.jpg</image:loc>
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      <image:title>2018</image:title>
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      <image:title>2018</image:title>
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    <lastmod>2025-08-07</lastmod>
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    <lastmod>2025-08-07</lastmod>
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      <image:title>SHOWS - Wizard Of Oz</image:title>
      <image:caption>Dragon Previs - Build &amp; Animation</image:caption>
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    <image:image>
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      <image:title>SHOWS - Wizard Of Oz</image:title>
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      <image:caption>Yellow-Brick-Road - Team Animation</image:caption>
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    <lastmod>2025-08-07</lastmod>
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    <lastmod>2025-08-07</lastmod>
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    <lastmod>2025-08-07</lastmod>
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    <lastmod>2025-08-07</lastmod>
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    <lastmod>2025-08-07</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/4b477898-4866-4281-89d3-8d9b4b7e4d7b/Samsung-Logo-1-2048x1365+Large.jpeg</image:loc>
      <image:title>SHOWS - SAMSUNG</image:title>
      <image:caption>Samsung Text - Team Build</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/d4d3d8c4-1f53-4250-8718-eab501e93453/Samsung-Galaxy-AI-is-here-2048x1365+Large.jpeg</image:loc>
      <image:title>SHOWS - SAMSUNG</image:title>
      <image:caption>Galaxy AI is here - Build</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://annamckeeart.com/shows/weddingingreece</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-08-07</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/caab69b2-7255-4508-96d6-32180f2d9e16/Bride+and+Groom+with+arrows+%284%29.jpeg</image:loc>
      <image:title>SHOWS - Wedding in Greece</image:title>
      <image:caption>Dancing Couple, Concept Concept - Concept Artist, Build &amp; Animator</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/622713f9-d197-4464-9676-643db683737b/Screenshot+2025-08-07+at+20.13.52+Large.jpeg</image:loc>
      <image:title>SHOWS - Wedding in Greece</image:title>
      <image:caption>Moon, Shooting Stars - Concept Artist, Build &amp; Animator</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/903431bc-2bf6-470d-a254-faac1d2fba27/Screenshot+2025-08-07+at+20.14.01+Large.jpeg</image:loc>
      <image:title>SHOWS - Wedding in Greece</image:title>
      <image:caption>Antiparos Island - Concept Artist, Build &amp; Animator</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/7bf46d1e-5805-4789-82c3-62497a051c7a/Screenshot+2025-08-07+at+20.15.09+Large.jpeg</image:loc>
      <image:title>SHOWS - Wedding in Greece</image:title>
      <image:caption>Dolphins - Concept Artist, Build &amp; Animator</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/fcb2bda6-f35d-4b25-b23e-4ed07e37fa24/Screenshot+2025-08-07+at+20.14.55+Large.jpeg</image:loc>
      <image:title>SHOWS - Wedding in Greece</image:title>
      <image:caption>Boat with Logo - Concept Artist, Build &amp; Animator</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/7ab75836-7e26-4147-bcd1-605888c91235/Screenshot+2025-08-07+at+20.14.15+Large.jpeg</image:loc>
      <image:title>SHOWS - Wedding in Greece</image:title>
      <image:caption>Fireworks - Concept Artist, Build &amp; Animator</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/3756c461-1124-4ca6-b23a-67950a3ba0c1/Screenshot+2025-08-07+at+20.14.27+Large.jpeg</image:loc>
      <image:title>SHOWS - Wedding in Greece</image:title>
      <image:caption>Dancing Couple - Concept Artist, Build &amp; Animator</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1411362a-ac22-4af9-96d7-278f12f9c1d9/Screenshot+2025-08-07+at+20.14.34+Large.jpeg</image:loc>
      <image:title>SHOWS - Wedding in Greece</image:title>
      <image:caption>Tsipouro - Concept Artist, Build &amp; Animator</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/9c91dd60-2e16-45f3-b6ae-9e81f2034027/Screenshot+2025-08-07+at+20.14.43+Large.jpeg</image:loc>
      <image:title>SHOWS - Wedding in Greece</image:title>
      <image:caption>Greek text - Concept Artist, Build &amp; Animator</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/0fb2bacd-b3dd-4c21-a091-7fb0d2d2f27c/Screenshot+2025-08-07+at+20.15.17+Large.jpeg</image:loc>
      <image:title>SHOWS - Wedding in Greece</image:title>
      <image:caption>Giant Firework - Concept Artist, Build &amp; Animator</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://annamckeeart.com/shows/elo-electric-light-orchestra</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-08-07</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/9b989528-01ac-4fc8-accb-79067dd17a8b/eloside+Large.jpeg</image:loc>
      <image:title>SHOWS - Electric Light Orchestra</image:title>
      <image:caption>ELO - Build &amp; Animation</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/66ed9182-df23-4059-bb33-935d6bb0c6c4/elo4+Large.jpeg</image:loc>
      <image:title>SHOWS - Electric Light Orchestra</image:title>
      <image:caption>ELO - Build &amp; Animation</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/79d3e6f1-5b1b-4e94-b09b-e4f4e7c23b26/elo2+Large.jpeg</image:loc>
      <image:title>SHOWS - Electric Light Orchestra</image:title>
      <image:caption>ELO - Build &amp; Animation</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/da300ace-af74-4cfc-8f43-adbc686e8ac4/elo1+Large.jpeg</image:loc>
      <image:title>SHOWS - Electric Light Orchestra</image:title>
      <image:caption>ELO - Build &amp; Animation</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://annamckeeart.com/shows/secret-garden-party</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-08-07</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/3a133a38-2ed2-4014-9709-e473e45834cd/1722598113551.jpeg</image:loc>
      <image:title>SHOWS - Secret Garden Party</image:title>
      <image:caption>Phoenix</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/8a1c0589-3a09-411a-a319-49796d318136/bird.jpg</image:loc>
      <image:title>SHOWS - Secret Garden Party</image:title>
      <image:caption>Phoenix</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/f3e3eda3-062a-40fa-b351-6c5b0e60c0b9/bird1.jpg</image:loc>
      <image:title>SHOWS - Secret Garden Party</image:title>
      <image:caption>Phoenix Previs #2 - Build and Animation</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/4752e845-0b78-4679-916d-26336ca48821/birdprevis.jpg</image:loc>
      <image:title>SHOWS - Secret Garden Party</image:title>
      <image:caption>Phoenix Previs #1 - Build and Animation</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://annamckeeart.com/shows/caruso</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-08-07</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/f4055271-36e7-47c1-95c0-ccece4b7b803/1-Caruso-1-1-1024x546+Large.jpeg</image:loc>
      <image:title>SHOWS - Caruso</image:title>
      <image:caption>Christmas Bells - Build &amp; Animation</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/9ab4b4db-ce5d-4570-8a75-eadcca79ffe3/Copy-of-Caruso-2048x1536+Large.jpeg</image:loc>
      <image:title>SHOWS - Caruso</image:title>
      <image:caption>Caruso Text - Build &amp; Animation</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/7b3d064b-26e4-4bf4-a651-2eb39da8c7e5/Image-2-1-1-2048x1536+Large.jpeg</image:loc>
      <image:title>SHOWS - Caruso</image:title>
      <image:caption>Reindeer - Animation</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/1b582590-80eb-4c14-8315-bc32bc9d4b9f/Screenshot+2025-08-07+at+20.52.32+Large.jpeg</image:loc>
      <image:title>SHOWS - Caruso</image:title>
      <image:caption>Caruso Text - Build &amp; Animation</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/60328eb32a21fc6e0bae04b7/e24c8aac-c188-4d20-b509-1d03a8e33175/Screenshot+2025-08-07+at+20.52.16+Large.jpeg</image:loc>
      <image:title>SHOWS - Caruso</image:title>
      <image:caption>Hallmark - Build &amp; Animation</image:caption>
    </image:image>
  </url>
</urlset>

